Hry vydané v roce 2016

The Great Palermo

In the beginning is a kid, in a pink, chalky, tangled, scraped and hungry city. Then, a celebration of diversity, creative chaos and cosmic madness through times, places, stories, characters, and secrets to discover

RotoDefendo

A simple fixed shooter made for the One Button Jam.

Overworld

None

Are You With Us?

Are You With Us? was a game discovered in the crawl space under the crawl space right under the local goodwill. The video cassette and its manual have been lying dormant waiting for an unsuspecting soul to prey on. That day has finally arrived. Peeling open the dusty pages of what suspiciously looks like an old algebra notebook reveals dark secrets. This video and it's notebook have the last kept record of communication with the dead. It was only a matter of time until this fell into the wrong hands... Yours.

PAPER DRUMPF

None

Evolve Me

None

I Have Been There Twice

I have been there twice. Twice isn't enough, to be honest, but past the first time I have only been there in fragments, dreams and daydreams, and something half-assembled. The sum of an infinite series is finite, if each successive term diminishes. 1 + 1/2 + 1/4 + 1/8 + ... sums to two, no matter how many more times I see us walking through jioufen in the cool night, making our way back to the bus stop. Created as part of of Ambient Mixtape 16: a collection of original curated works surrounding a central theme: "After Hours".

Loco Motion

None

River Bones

You float down the river. You remember: The Hotel, The Town, The Parking Lot, The Lake, The Fire, The Chase.

Room 007

None

Effigy

Effigy

0%

None

Cho-Am

Cho-Am

0%

None

Panoptique

A (very bad) interactive experience. This game is part of the Ambient Mixtape 16, a collection of original curated works surrounding a central theme: "After Hours". AM16 intends to showcase a diverse spectrum of independent developers and how their process interacts within shared constraints.Each developer was given the same First Person Camera Controller and the theme "After Hours", to form in to their own interactive work.

Depression

None

Lightlike

None

Beautiful Ugly

Beautiful Ugly is an interactive art piece that critiques notions of the body, media consumption and the ephemerality of digital technologies. Beautiful Ugly is an exquisite corpse comprised of 6 interactable vignettes that thread together to create a sensorial experience unique to videogames. Beautiful Ugly plays on videogame conventions and film techniques to critique design, player conventions, along with media consumption and the ephemerality of technology. Beautiful Ugly is created by Owen Bell, Ansh Patel, Karina Popp, Reynaldo Vargas, and Tony Kao.

SNUGGLEBAT

For some creatures, snuggling is it.

She.

She.

0%

None

Error Ware 2

None


🗓️ Roky

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