Hry vydané v roce 2016

Cogito

Cogito

0%

Cogito is a puzzle game for the HTC Vive that contains increasingly difficult puzzles in the realm of escape-room style puzzles, logic puzzles, spatial reasoning, and memory. You'll have to use your brain to its utmost potential to decipher puzzles, ciphers, and patterns!

Never Gone

None

Red Trigger

Red Trigger is a First Person Shooter (FPS) Puzzle game. The player incarnates a virus called Red Trigger and tries to corrupt a computer system. You have the ability to shoot red blocks to expand or retract them, but you can only expand three at a time, so you must manage your energy wisely. The red blocks can be used in many different ways, like for example, making platforms, but also blocking lasers, holding doors open, powering systems and propelling yourself. The game lasts for about 40 minutes to 1 hour+, depending on the player, and was developed by me in Unreal Engine 4, as my final project at NAD university in Montreal. I've worked on the game 7 days a week for 15 weeks. Red Trigger also won the prize of "Choice of the Industry" at ImagiNAD in May 2016. To see any updates on patches or new games I make, you can follow me on Facebook or Twitter The soundtrack is available here Enjoy! Credits : Developer - Maxime Vézina Sound Designer - Gabriel EssiambreMentor - Maxime ChapleauWeapon Animations - Florin PopescuVoice - Lydia GosselinCommunity Badges/Emotes - Gabriel Fleury

Lucy -The Eternity She Wished For-

Switching the languageIf you want to change language settings, you can do it by going to the STEAM Library, right clicking on the game and then selecting Properties. Under Properties, click on Language tab, and you'll be able to choose the language you like. *Please note that if you load the previous save files after switching to other languages, in-game texts may not be displayed properly, due to different font usage. Therefore, we highly recommend that you start a new game if language setting has been changed from STEAM Properties. About the GameIn the near future, androids have become the way of the norm. Emotionless husks of metal have become a part of human society, much to the dismay of the boy. The robot he found at the dumpsite though, this one was different. It laughed, it cried, it smiled, it has dreams, just like a human… Lucy -The Eternity She Wished For- is a Visual Novel, about a boy and an android. You play as the boy, who faces decisions and moral dilemmas in this near-future world. This is a story that has touched many hearts and continues to have a strong impact on those who partake in this compelling journey. About Developers: Project Director / Scenario : S.R Character CG / UI Design : Defender If you have any question or request regarding our product, please contact at mvizlab@gmail.com :)

Machinations: Fog of War

Gunpowder diplomacy in a city primed to explode! Steal, lie, and persuade your way to success. Navigate plots and treachery as a shapeshifting android.

Beast Blaster

Have you heard the story about the beauty and the blast?Oops... Did I say that wrong? I think not! Armed with blazing bombs, you are to destroy a furious horde of menacing beasts. Decide, plant and detonate! As simple as that. Save the Monsterlings from the threat and become the ultimate Beast Blaster!

Stargazer Christmas

They said Santa didn't exist, but I always knew they were wrong. When Santa falls from the sky, John Wizard must summon characters from his games into the real world to help him save the day. John Wizard suspects his rival John Naught is behind it as usual. However, he is nowhere to be seen, and Santa is acting quite suspicious. John Wizard and crew will have to save Christmas the only way they know how. By collecting candy canes, trading good cheer for keys and solving puzzles. Meanwhile, John Wizard might use the opportunity to settle a few vendettas with his rivals. Solve Christmas puzzles Collect candy canes Rescue imprisoned elves and return them to Santa's workshop prison Thwart the plans of the evil John Naught

Sorry.

Sorry.

0%

None

Vaccine War

None

time.

time.

0%

None

Feral

Feral

0%

A first person hunting and survival game for Windows

The Inner Sea

The Inner Sea is a sandbox like game with RPG elements set in the XVII century in a mysterious archipelago. You'll build up your fleet from a single ship, hire crew, engage in naval battles, embark on missions and trade your heart's content away!

Clickie Zoo

None

My Colony

A space colonization and city building simulation game.

JDM Tuner Racing

The game is a 2D game of drag racing. The game has an opportunity to upgrade your car to the full! You can set the visual details to your car, putting a body kit or rear wing you improves the aerodynamics of your car, and the car's dynamics on the speed! Or you can upgrade engine of your car, and tune it to the max! Install the new head of the engine, sport exhaust, improved intake system for better airflow to the engine, set the forged pistons, Nitrous oxide, which will be very helpful to you, and of course the turbocharger with intercooler, for a significant increase in power! You can upgrade your transmission's clutch to better shifting! Upgrade your tires for more grip! And install Drag Tires! Setup your Engine Rev Limiter and gearbox! Also in the visual tuning section you can buy vinyls for your car! You can paint the body and install Neon! The game has a lot of different body kits! 5 different wings! a lot of different types of rims! And a lot of vinyls! During the race, you get a random opponent on the same car! Try to be a king of street wars!

Kalaban

Kalaban

0%

Kalaban is a horror-themed 2D action-adventure by Rayhouse Productions. The game focuses on story-telling and open-ended gameplay. STORY: The game is set in the year 1995, in an alternate history version of Finland. The main character of the game is Bob, a hermit and an American who has moved to Finland. Bob's cabin is attacked by a mutant monster, which triggers the story. He must find out what is going on around him and discover the reason behind the weird outbreak. FEATURES: Unique story and characters: While the game has a basic premise of mutant invasion, it also features a story with real depth and complexity. Top-down action: In the heart of the gameplay is the exploration and combat. You kill monsters, gain loot and eat food to survive. We've wanted to make the combat fun and approachable, compared to similar survival horror titles. Mini-sandbox: After the introduction, the player is let loose on the game world. You're given the freedom to explore the setting in a non-linear fashion. Dark comedy: The game is presented with a serious tone, but beneath it lies an absurd comedy, filled with strange events and characters. Player choice matters: Your actions and choices directly affect the how the story plays out. The characters' destiny lies in your hands. Hand-crafted world: All the level backgrounds are unique, and the main character is completely hand-animated. We've wanted to achieve a high level of polish with the art. Back to the 90s: The game is set in the recent past of Finland. The game is littered with tropes and references to the history and culture of our country. In addition to that, we've taken many influences from older DOS titles, and brought their design to the modern day.

Jonah's Path

A Virtual reality (HTC Vive) experience which transposes the character at the first glance in a rich deep underwater environment. The environment then shifts and trans-cedes in the second half in a more ambiguous low gravity planet surface type, the experience has it's roots in the Jonah and the whale biblical story and in the depths of Europa Jupiter's moon.

Maneki's Curse

Expanding author N.R. Burnette's story of the KENJI universe, MANEKI'S CURSE is an old-school dungeon crawler about the slain god of war, Maneki, trying to escape the Labyrinth of the Underworld. In the realm of mortals, it is Gojun who reigns after killing the former god of war, Maneki. Now Maneki's soul is trapped in the Underworld--a rich labyrinth from which no soul can escape. But the former god of war's soul is unlike any other, and his vengeance has had a millennium to burn. The game was designed by author N.R. Burnette, who's novels include the PAPHOS Books 1-5, CARGO LOCK 5, and KENJI. Music is composed and arranged by Forrest Clark, with original melodies from N.R. Burnette. This game is a dungeon crawler unlike any other utilizing timeless JRPG mechanics courtesy of RPG Maker VX-Ace.

Bravely Second: End Layer

Steel yourself for the next evolution of the series that reinvented turn-based RPGs—the successor to Square Enix's Bravely Default™ game. In this standalone adventure, Agnés Oblige has been imprisoned, and as a knight in her service, it's up to the hero, Yew, to save her! Form the ultimate team and strategy, then risk it all in this fast, fresh RPG. The innovative Brave and Default battle system is back and deeper than ever. Balance risk and reward in turn-based battles: characters can make multiple moves in one turn, but then they may be unable to move for a while. Win a battle in a single turn and you can instantly start a more difficult encounter to earn better rewards. Level up characters and jobs quickly, but be careful—defeat means losing anything earned along the way. Select from 30 jobs and over 300 skills and abilities to customize each party member in the most strategic manner. The more you learn, the more tactics you'll wield. Now go forth! Defy the mysterious kaiser and face down his army before it’s too late. An innovative twist on turn-based combat Lovable, multifaceted characters in a top-tier RPG Get started with the Bravely Second™: End Layer demo, The Ballad of the Three Cavaliers. Bravely Second™ : End Layer A pre-launch prelude to the main adventure focusing on the Three Cavaliers – Yew Geneolgia, Janne Angard, and Nikolai Nikolanikov Allows players to unlock rewards in the full version of the game Time your turns tactically with the Brave and Default system Form flexible strategies, combining even more new jobs and abilities Dare to risk everything in fast-paced, turn-based battles Team up with heroes and returning characters to rescue Agnès Oblige from Kaiser Oblivion's Skyhold Balance risk and reward in deeply strategic battles Switch between 30 unique jobs for numerous tactical possibilities Freely mix and match 30 unique jobs, and then save your favorite combinations for instant use

Fastigium

Grab whatever you can find,kill whoever you can see. Clenching your weapon and light could help you survive in the waste subway station in Tokyo. Immerse your soul in the darkness,and good luck...…

Polygon Attack

The game based on saving the Earth from complete termination by aliens. You are the only one who decided to go against the army of enemy spaceships. Get ready to maintain continuos fire against enemy. Use your agility to destroy a hole bunch of foes. Break through unlimited waves of enemies, fight unpredictable bosses, summon your allies for help. Game Features:variety of weapons with unique characteristics and effects weapon and equipment upgrade system unique awards and bonuses for destroying enemies each enemy needs his own approach convenient control for gamepad or mouse unique graphics inspired by the "Vectrex" game console and carefully recreated on modern hardware

Chamber 19

Chamber 19 is a bullet filled 3D VR environment. Dodge your way through complex layouts of Plasma Orbs, shot by enemies who attempt to destroy The Central Core. It's a game based out of a Human testing chamber located in space.You wake up in a testing facility run by Chrum, a member of a superior alien race, who has been commanded to test the processing power of the human brain. You will endure a series of tests that introduce new and more challenging enemies as you progress. This action packed adventure contains hours of bullet dodging fun and offers the chance to edge out the competition on the global leaderboards. Are you up for the challenges ahead?

C O S M

C O S M

0%

None

BLUK

BLUK

0%

None

Doomsday Survival:Training

"Doomsday Survival: Training" is a VR somatic game. Players need to make jumps, crouchs and a wide range of moves to escape the deadly laser traps, but also with the same Parkour game to get more scoring props.

Mad Games Tycoon

BUILD UP YOUR OWN GAMES EMPIRE Form your own game studio in the early 1980s starting in a small garage. Develop your own game concepts, create a team and develop megahit video games. Research new technologies, train your staff, upgrade your offices, moving up to bigger and better locations. Expand your business and dominate the world market for video games! • Manage the various aspects of your company From being able to produce your own games in-house to buying up your competitors, the game allows for total control of your game company and the direction you wish to take it in. • Develop the games of your dreams You are given the freedom to develop the game of your dreams. Develop or buy a someone else's game engine and create a simple Platformer or the next big MMORPG. You can set your main focus on graphics, sound, technique and gameplay. Choose between core and casual gamers as the targeted audience for your game. Should your game have Copy Protection? Want to use an offical Movie License for your game? This only a few of the possibilities for you to develop your own groundbreaking, best selling game. • Build your office from scratch You can arrange your office by your own imagination. Build development, server, training, or production rooms and your own executive office. Place some desks, cabinets and plants to keep your employees happy. There are a lot of objects and rooms to create a personalized and effective office. Build a customer support office to keep the fans happy, build warehouses and production rooms to make and produce your own games in bulk, setting the prices and deciding what to include. FEATURES • Start your own game development studio • Create your own dream games • Build multiple development rooms and become a prolific game studio! • Buy out your competition, make improvements and have them make games for you. • Cut deals with publishers or produce your own • Show your new hit games off at the games convention to attract fans • Tons of genres, features and topics • Research new technologies • More than 120 different game screenshots • Hire game design legends • Train your employees and make industry defining games • Create a next-gen engine and sell it to other companies for profit • Buy new and larger office buildings • More then 100 licenses to base your games on • Develop and sell your own AAA Engine • Produce a next-gen game console

KUBOOM

KUBOOM

0%

KUBOOM - hurricane new cross-platform online 3D shooter game available on these platforms: Steam, Android, Vkontakte. Features: - completely cross-platform! Players from around the world and from all platforms play in one place at one time! - amazing graphics even on old computers! - hurricane battle in 3 game modes! - more than 15 locations to battle! - over 35 weapons divided into 6 classes! - ability to change skin as a character and weapons! - advanced animation! incredibly dynamic gameplay! - regular game updates! Join the community KUBOOM! It will be hot!

SweatShop

One day you decide to change your life and open up new business related to the production of clothing. Dark basement, which do not penetrate the sun's rays, cheap tables from KIEA and bought on sale of equipment that barely works. Only hard work separates you and your employees from wealth and fame now. What are you waiting for? SweatShop is a incremental game where you're the owner of a sweatshop, you have to hire more staff to work for you and sell products to gain more money. Buy many different upgrades for your workers and make even more money than before. Get as far as expanding the store to get more workspace and even more workers. Main Features: - Hire more staff - Sell Products - Expand your shop - Catch bonuses - Buy upgrades - 53 STEAM achievements included

Predynastic Egypt

Get ready to witness evolutionary breakthroughs that enabled early Egyptians to march into faraway lands, fight catastrophes, hardships and ultimately establish first Egyptian state. Will you be able to re-enact the events that unfolded historically or will you doom your fledgling chiefdom into forgotten annals of history? Get an intimate knowledge about events that took place before the Classic Egypt eras through this unique game.Simulation of the ancient worldWars, drought, enemy invasions, epidemics, internal turmoil, migration of the tribes, religious ceremonies, exploration of distant lands, celebrations and more than 100+ other events and trials await you in the game!Technological evolution of mankind48 historically accurate technologies and cultural achievements of Predynastic Egypt with interesting descriptions, will show the technological evolution of mankind on the example of the Egyptian civilization.Mysteries of Egyptian religion and cultureYou will see the birth of the unique religion of the Nile civilization, starting with beliefs in spirits and ending with the gods of Predynastic Egypt and you will learn the secrets known only to archeologists and Egyptologists!Reconstructed map of Ancient EgyptAccurate reconstruction of the geographic map of ancient Egypt 5000-3000 BC, taking into account the climatic changes of that period when the Sahara was a Savannah and not a desert and Wadies were rivers and not roads.Reconstructed city of HierakonpolisAccurate archaeological reconstruction of the Hierakonpolis - the former center of Predynastic Egypt. You will build the real houses, temples and tombs, that were excavated by archeologists in XX-XXI century. The fate of the whole nation is in your hands. Make important decisions in real historical situations, wars, disasters. True story will immerse you into the mysterious atmosphere of the ancient world, you will see through the eyes of the ancient Egyptians.

Three Days

Timed gameplay- Not often attempted, with modern survival games, is the sense of seriousness to escape in a period of time. Three Days gives a new perspective on urgency by adding a 72 hour - three days - time limit allowing the player to get involved in gameplay with an incentive to escape. We have fine-tuned ThreeDays to suit most players without it being impossible,and for the more casual players we have created an endless mode which has no time limit allowing a less intense experience.Unique creation system- Three Days has its own unique crafting system: simply take a movable resource and drag it onto another resource to see what you can create. No inventory, no fuss.Procedurally generated islands- The game includes islands that are randomly generated every time you play allowing diverse gameplay every time it’s played. Not only this, but each island has its own original name and generation and all resources that are generated on the island will be placed elsewhere.Stats-system- Three Days contains a dynamic ever changing stats system, where the player is in constant need of attention to survive which is achievable by looking after the players hunger hydration and temperature. The system is ever changing is and the player is always in a new procedurally generated island, meaning different amounts of resources and different weather effects to survive with.Auto-mine- The automine mechanic was influenced by playing other games with different mechanics requiring the player to hit or hold a button to break and collect resources. Personally, I disliked this system and wondered how I could do it differently and came up with the automine feature. The player is simply brought over to the resource desired to break and it will automatically start to break.Upgrade/levelling system- ThreeDays also allows you to collect experience from breaking primary resources such as trees and boulders, this allows level ups and PPs (Perk Points) which can be spent on 15 different upgrades for the character, such as killing and catching fish without a rod to slowing the timer down. The level system will also directly affect the player’s fate at the end of the game via 4 cutscenes. Personally, I enjoy a game with a bit of context and I really wanted to bring this to ThreeDays. Its unique storyline was managed by allowing the player to play and learn, for instance throughout your time in game you will discover random notes around the shoreline, washed in by the tide, which explain the backstory and what really happened. This is a fan made SCP game which has not been endorsed or made by anyone from the website. I have spoken with the foundation and have done everything legally under the Creative Commons Attribution-ShareAlike 3.0 License http://creativecommons.org/licenses/by-sa/3.0/ this means that I am allowed to release this game and will credit the SCP foundation website for its inspiration to my unique fan made story.

Wayward

Wayward

0%

Wayward is a turn-based, top-down, wilderness survival roguelike. In Wayward, there is a large focus on simulation, survival and openness. There are no classes; there are no levels. Progression of your character depends on individual skill and stat gains by your interactions with items or objects in the world. You are free to play and explore the game in any fashion you wish. Wayward will continue to grow, expand, and evolve over time to open up new modes of play, add depth and complexity, add content, and further refine the systems presented. You are free to come a long for the ride as we try to make this game a truly unique experience through our iteration and through your feedback.Wayward's key features: 5 distinct environment types to explore – all generated procedurally. Over 300 items to craft, discover and interact with. More than 30 nasty creatures and animals to combat and harvest. Sandbox game mechanics mixed with roguelike gameplay and heavy inventory management. Deep, multi-faceted skill system with over 25 skills. Open-ended and open-world gameplay. 10+ hours of content and gameplay before reaching the “end-game”. Day and night system. Modding and Steam Workshop support. Character customization. Dynamic reputation and difficulty system. Ability to rollback to any beta 2.0+ version or play the latest development build of the game before public release via Steam. Iterative game design and community feedback driven.

Into The Unknown

In a small town, there is a man whose business is failing. The desire for money and power drives him crazy. One day, he founded a book named ‘Into The Unknown’, which many people consider was made by the devil himself. ‘Into The Unknown’ contains a lot of interesting stories, but there is just one that kept this man’s attention. It was a story about a portal that inside of it, there is a maze and the person who escapes the maze will be cursed to be rich forever. At the end of the book, there were multiple maps, but the most important thing is that there was a map for the location of the portal. The man rapidly prepared and went on a journey. Once he found the location, he noticed a man with a weird costume and a mask, and the mysterious man revealed himself to be a wizard and informed him about the danger that awaits him.


🗓️ Roky

2026 | 2025 | 2024 | 2023 | 2022 | 2021 | 2020 | 2019 | 2018 | 2017 | 2016 | 2015 | 2014 | 2013 | 2012 | 2011 | 2010 | 2009 | 2008 | 2007 | 2006 | 2005 | 2004 | 2003 | 2002 | 2001 | 2000 | 1999