Hry vydané v roce 2015
An original third person shooter for the 3DS eShop from VD-Dev, developers behind open world title C.O.P.: The Recruit on the DS.
Rise of Keepers is a mix of the best Old School RPGs and Tower Defense games. Explore a huge map, get resources, build structures, fight powerful enemies, loot and the most important. Protect the Crystal!
Fork Truck Challenge is a game about moving cargo from point A to point B. Players test their accuracy skills to the limit by operating heavy lifting machinery. You gain points for successfully delivering cargo as fast as you can. Spend points to unlock now forklifts, levels and cargo types.
Heroes of SoulCraft (HoS) is the best Arcade MOBA. Play a great MOBA in max 5 or 15 minutes on your PC, mobile phone or tablet against each other with mouse, gamepad or mouse/keyboard. Heroes of SoulCraft (HoS) is an Arcade MOBA in which 2 teams fight against each other in fast-paced, tactical matches full of action and fun. Angels vs. Demons team battles in quick, tactical games full of action and fun If you like our previous games SoulCraft 1 & 2 you will love Heroes of SoulCraft Play 5 or 15 minutes with instant matchmaking. Need to leave the game early? No problem - we will join a new player into the running game. Choose your hero Select one of 12+ heroes: play the melee dwarf "furious axe" Grimnor, the range fighter "loose cannon" Keely, the mage supporter "flower princess" Dalia or many more. Easy to learn Heroes of SoulCraft makes it very easy to learn the basics within a minute. Over time you can choose to do more things manually like skilling or item-buying for the full MOBA experience. Unleash your titan Ever wanted to take a huge fire dragon or a big rock golem into the battle? Now you can! Choose your titan to accompany you and customize your Hero by pre-configuring your item-deck. Heroes of SoulCraft is now available as a first Alpha Version. Download now for free on Android or Windows and help us improve the game by giving us feedback in the forums.
Matsushima Michiru is a loved, respected, nationally-famous idol, worthy of singing on the same stage as the legendary Kazami Kazuki... in her own dreams, at least. In reality, she's a complete nobody, only able to perform in a dingy basement bar on the weekends for crowds numbering in the single digits. One night, while sulking about the real world's inability to live up to her fantasies, Michiru sees a shining star falling from the sky. She tries to use it to wish for the fame and admiration she's always dreamed of, but what crashes down on her is not the glamorous life of a Top Idol, but rather a black cat from the World of Magic, Nyanmel. Nyanmel's request: "Become a Magical Girl, and save the world!" But can Michiru really handle that kind of responsibility? This visual novel, a spinoff of the popular "Fruit of Grisaia" series, follows Michiru's adventures in an anime-like format of 13 episodes. It is split into two Parts: Part 1 contains the first 7 episodes.
Area Control modeCompletely new game-changing mode available from 13 Feb 2017 on every official Standard and PvP server.The point is not only to survive, build and explore but also to take over territories, defend them and try to beat other clans by the end of each week! Players have to:join a clan or create one customize their flag and hang it on top of flag masts to conquer up to 12 territories make use of received bonuses to gathering from each taken territory take over opponents' areas by hanging the flag and gathering more points increase flag points and influence over each territory by fighting other clans and destroying their properties fortify and protect borders of their territories use siege weapons, boats and gliders to reach strategical positions, lead in a clan ranking and get new ranks and rewards Upcoming updatesCurrent Top 5 biggest add-ons requested by players that will come along with the next patches: Island claiming! Released! Old stronghold When you really want to settle down and a big base is not enough, you may want to claim the island as yours. Look for abandoned fortifications and use it's masts to stick your clan's flag on top. The longer you own the spot, the longer it will take to depose you. Of course, owning certain areas means bonuses for every clan member, for instance faster gathering. Improved 6th sense! Released! As a proper pirate you should be able to smell goods and treasures from a long distance.. or at least know where to find basic resources to survive. The 6th sense mode together with compass will let you do that to improve gameplay's dynamics. 6th sense turned on/off Female pirates! Released! Start over or just re-customize your character - this time as Miss Pirate. Use the creator to choose skin color, hair style, age and every single detail of the face. Customization window Gunpowder! Released! Since the pirate traders found out where your archipelago is, they won't stop on selling clothes and resources. Gunsmith is on his way to equip you with new kinds of long range weapon. Nonetheless, as you can see in the pic below, we still want to keep the gameplay balance and stick to the single-shot, flintlock pistols. Pistols and cannons Although handguns are meant to serve the way bows and crossbows do, the medieval cannon will surely be too heavy to carry, that's why you can expect new means of transportation in the near future! Battle mode (Experimental) Here we need a brainstorm and your thoughts about it. Battle mode is dedicated for those who like fast-paced deathmatches. Right now we've got some sketches that can be framed in a few points: 1. All the players start together in gliders during storm (some kind of an escape from sinking ships) 2. There's a special island to land on 3. The flood or tectonic events make the island sink slowly (and the level of surrounding water rises) 4. Players need to search old pirate villages and shipwrecks to equip themselves, build shelters and fight to be the one who survives the longest About the Game The one who said that a combination of thunder storms and sea rocks is the worst thing that can happen to sailors, clearly didn't have to survive one. The real deal starts the morning after, and this is the exact time when you, dear player enter the cruel world of Out of Reach. The first enemy to encounter after surviving the storm will be your own body. Even the tropical forests have rainy days and cold nights... at least for a castaway in shorts. Searching for a shelter to stay over night could be almost as essential as finding food before someone considers you as something to eat. Although the archipelago was considered deserted before ships started to crash into sea rocks nearby, every kind of area on the island has its natural inhabitants who just don't give a warm welcome. Thinking twice every time before moving ahead could be one of the smartest things to do. Staying on a beach after crushing your boat allows you to hunt for slowly moving animals and gives the ability to see at long distances. Disadvantage - you can be seen from exactly the same distance and there's always someone to call you his own slow-moving food. Before being able to found your first wooden settlement, you will need to stay constantly on the move, hunt and avoid being hunted at the same time. Getting to know the nearest neighbourhood could be your first step to stop looking like a bait. In Out of Reach, you are put into diverse environments of jungle, desert, plain, mountains and forest. Due to constantly changing weather and surrounding under players' influence and interaction you need to travel across the land in search of a minute of peace or gather enough resources to build a boat and find home on other parts of the archipelago. In order to stay on the top of the food chain, you need to work harder than others. Everything starts from finding certain resources. Chop trees, mine stone, gather flax and food. Equip yourself and start searching for more sophisticated materials like copper and tin to produce bronze and other alloys. Use a variety of workshops, furnaces and tools to craft armour and weapons. Check which combination of gear has better performance and suits your game style best. Upgrade equipment using new resources or items obtained in battle. Store, collect or trade your stuff with other players! Looking for a place to store your timber or a quiet and cosy room to forge a sword and tan a skin of an elephant? Build your own stronghold! Use dozens of building elements like walls, stairs and floors to assemble the house of your dreams in an environment of your choice... or just take control of one. The best solutions to problems are most often invented during battles. Everyday life on islands full of castaways is not an exception. To successfully protect your territory or gain control of a new one, you will need the advantage. Ballista The greater the distance, the safer you are. Ballista may be slow to load and unable to move but the ability to pierce a target with a 1,5m dart few hundred meters away in no time shouldn't be underestimated. Trebuchet Unusual situations require extraordinary solutions. When an axe doesn't help or doors are just too thick it's time for a trebuchet. Construction costs both time and resources but nothing surprises like a forced entry through a wall. Traps Well, there's actually one thing that surprises more - a tricky and deadly trap! Use trip wires at the doors, stairs or wherever you want, connect them with ballistae or boulder throwers, place a bait and wait for the unwelcome guests. Glider When everything fails, you might consider an attack from above. Construct a tower, install a launcher ramp and take off on a glider to bomb enemies' bases, get through walls or just take a look from a different perspective.
CodeSpells is in Early Access, so not all planned features have been implemented. The current version includes Earth, Water, Fire, and Air magic, as well as 5 multi-player minigames and a procedurally generated sandbox creative mode. *Note: multiplayer is still in an early alpha state and requires port forwarding and local hosting. --- When we were young, wizards like Gandalf and Dumbledore struck a chord in our minds. We spent hours pretending to be wizards and casting epic imaginary spells. We wanted to see these fantasies fully realized, so we created CodeSpells. CodeSpells combines the creative freedom of imagination with the beauty and interactivity of video games. The secret sauce? Coding. Instead of limiting players to pre-packed spells, we allow our players see the real magic that happens under the hood of most games. Through Javascript or the intuitive, kid-friendly visual tool Blockly, CodeSpells lets everyone craft the magic of their dreams. Ignite blazing wildfires, drain entire seas, turn the elements into a force field around you, or just blow stuff up - the choice is yours! PLANNED FEATURES: *Ability for players to use multiplayer servers in the cloud to play with friends (rather than using their own PC as a server). *Life Magic: (Final Kickstarter Stretch Goal) We’re going to make more robust ecosystems and interactions with the lifeforms of CodeSpells. *Coding Tutorial: After getting great feedback from our beta testers on Steam, we’ve decided to revamp our code windows in order to make them as intuitive as humanly possible. This includes built-in aid for trying to craft your own games within CodeSpells, like the 5 multi-player minigames we have provided. *We might create a small campaign mode where players can test their skills by protecting the fading fragments of the CodeSpells universe, but this is a dream feature, and last on our list. Our primary purpose is to deliver on our Kickstarter goals, and make the best procedurally-generated spell-crafting sandbox the world has ever seen. We are so grateful for everyone’s help in making CodeSpells as magical as we all want it to be. We hope you will continue to give us feedback on Steam and on the Forums as we bear down on the final product. --- See what else we're making at Multi-Dimensional Games by visiting our website.
Summary ASA: A Space Adventure was originally created with love by a single person, and now comes back in a HD remake thanks to the help of developer Andrea Rinaldi. ASA is a first-person slideshow adventure game (point & click) reminiscent of famous games such as the Myst and Rhem series. Visit a vast spaceship called The Ark, divided into several areas, and discover the truth behind the Cubes and their creators... You'll probably need a pen and a paper to write down your notes in order to solve the challenging puzzles! This game can be very difficult for people who are not familiar with the genre. In 2057, an astronaut finds a strange Black Cube in Space, and is teleported onto a mysterious spaceship called the Ark. You soon discover that he's not the first astronaut from planet Terra to arrive here: Philip Forte lived through the very same experience in 2011 and, fortunately, left a diary explaining his story. With this help, you visit the Ark, with one single goal in mind: getting back home! ASA: Remastered Edition is an improved version of the game originally released in January 2013 by Simon Mesnard. It is part of the Black Cube series, a collection of Sci-Fi projects based on a book. Original version features: 9 different environments (6 areas on the main spaceship, 2 planets, 1 satellite) 10 hours of gameplay a story illustrated with several CG movies for a better immersion rythmed with an original soundtrack by Stélian Derenne (Karreo). walk in the steps of a disapeared astronaut. Read his diary to find clues and recreate the full storyline. discover the first released game of the Black Cube series New in this HD Remake: ASA: Remastered Edition is the exact same than the original ASA game, except that we've been working on several new features specifically for the Steam release. Despite a lot of efforts in the past, the original version released in 2013 presented different issues that could not be solved, so we decided to restart from scratch with a new game engine! Here's the list of new features: Play in HD 1920x800 (1024x432 for the original game) - we have re-rendered all the backgrounds from the original 3D scenes (not a photoshop upscale!) Developed with Visonaire Studio, allowing more flexibility and stability We've added visual aids to identify the hotspots More translations, no need to patch anymore! (English, French, Italian, Spanish and German) Available for Windows, Mac and Linux
Chesh is a two-player digital board game of skill and strategy that looks an awful lot like chess, but plays with a drastically different set of rules. Every game of Chesh starts with different pieces, and each piece has a random movement rule assigned to it. It is up to each player to figure out what everything does, and how to use what's been given to you in order to win!
Destroy opponents, improve your car and weapons. Feel the dynamics of the chase and fighting battles. Enjoy good physics cars. You can choose between 15 cars, more than 80 unique tracks and several kind of weather condition.
You’re back, trapped for Tasselfoot’s amusement once again. Will you survive this time or will you GIVE UP?
Airscape - The Fall of Gravity is an indie platformer developed by Cross-Product. ###Plot A small octopus family falls victims to an unknown alien force and are captured by it. The youngest octopus sets out to find his family in an unfamiliar world in which it is possible to manipulate gravity. ###Gameplay Airscape - The Fall of Gravity is a fast-paced action platformer with the addition of gravity shifting mechanics. The players have to traverse an environment consisting out of floating islands, water bodies, and robots. Five playable characters are available to the player, with every character having their own ups and downs. It is essential to get used to the octopus movement, as it is realistically simulated. The players will experience a smooth transition between moving on land and swimming through numerous water bodies that are present in the game. It is not possible to attack the enemies in Airscape - The Fall of Gravity. The players have to rely on their skills and intellect to outmaneuver and run away from their enemies. It is necessary to dodge bullets, avoid mines and outwit the enemy seekers. A hardcore difficulty option is available to the most dedicated players. The game features 60 levels which are divided into 18 different zones, that vary in both their environments and gameplay.
Become a recruit of the Imperial Navy under the command of Darth Vader, and pilot space vehicles that will leave you breathless. In the wake of the Battle of Hoth, through their treachery at Yavin, the alliance of Rebels and other criminals have threatened the very foundation of the peaceful Empire. The Imperial Navy is called upon to eradicate the last of the rebellion and restore law and order. As an Imperial navy starfighter pilot, you will safeguard imperiled lives thoughout the galaxy. Join the Emperor's cause in eliminating the Rebel uprising as the Empire strikes back! Key features: Includes STAR WARS™: TIE Fighter and STAR WARS™: TIE Fighter - Defender of the Empire, both 1994 (DOS) and 1998 (Windows) versions, and STAR WARS™: TIE Fighter - Enemies of the Empire 1998 (Windows). Get swept away in story line loaded with spectacular cinematic cutscenes! Step into a 3D world filled with Imperial and Rebel starfighters!
You are a novice magician at the end of his studies. During a course on the opening of doors at the temple of the Great Wizard, you have clumsily cause the disappearance of all the phials and scrolls that he had so carefully classified over many years. Needless to say, the rage of the Very Great Wizard is as big as your chances of failing the final exam. Therefore, if you want to obtain your magician's diploma someday, you will have to recover the majority of the scattered phials and scrolls... This will not be easy because they have been thrown into parallel worlds dominated by unscrupulous gods, jealous of the magician's power. Despite his intense anger, the Immense Wizard will allow you to use the potions contained in the phials or the magic words inscribed on the scrolls to defend yourself. Then, he will follow you throughout your whole adventure thanks to his crystal ball, and he will use his limitless power to transport you from one world to another and to give you life again should the circumstances prove to be fatal. Nevertheless, his patience is so much limited than his powers. That is why he will only give you life twice after which you will be open to his most dreadful punishment.
NEW GAME ANNOUNCEMENT About the GameGynophobia is a horror themed shooter about abnormal fear of women. Gynophobia is using classic first person shooter gameplay, to convey story about Mark, who is suffering from different phobias, including abnormal fear of woman.Key Features Unique premise Old school action High quality music Low system requirements Gamepad support for 50 controllers
Steam Big Picture About the GameBattle head-to-head for control of the galaxies in this frantic multiplayer action game straight out of a 1980s space anime! Blast shots, dodge energy beams, and deflect projectiles as you race your tram into the opposing team's base! Grab the capsule to capture the galaxy before your enemy captures theirs! Test your skills with over 30 single player missions! Shoot targets, avoid projectiles, and race to the finish! Features: ● 1 - 4 Players ● Fast-Paced Back-and-Forth Competitive Gameplay ● 8 Engaging Arenas ● Over 30 Challenging Single Player Missions Indie Cade 2014 Official Selection
Flip your ship’s polarity between three different colors to get around obstacles. Each maneuver that you perform, such as flapping like a bird, or tumbling like a baton, changes its color. Match the ship's color with a shape's to pass through it, hit an obstacle as the wrong color and fail. The pace is unrelenting and, in a blink, the challenge resets without penalty. Flywrench is accompanied by an epic electronic music soundtrack curated by Daedelus.Single-Player CampaignPlay through over 170 levels as you ride the carrier wave from the outskirts of the solar system into the sun.Music Featuring tracks by Daedelus, Dntel, Goodnight Cody, Knife City, Kuh Lida, Machinedrum, Baths, Danny Scrilla + Om Unit, Syndakit, Spazzkid, and Sweatson Klank.Level editorMake your own level packs to share with your friends, and the rest of the Steam Community using the same tool as the developers.Time TrialAre you the fastest at your own level? Compete with friends and globally over top scores for level packs.ThemesChange up the look of the entire game with a variety of built-in color themes.AchievementsUnlock 47 challenging achievements through the Flywrench universe and beyond!Full Controller SupportRelax in Big Picture Mode or play normally with a gamepad or keyboard.Steam CloudPlay on a different computer and keep all your saves and editor files
Hatch & Slay is a simple 2D hack & slay survival game located in a tropical environment. It’s about the initiation ceremony of a freshly hatched Varaz - a humanoid lizard race - who has to fight his way out of the dangerous jungle. The controls are very easy to use. Through clicking you can either move the character on the screen or attack incoming enemies. In addition to that there are also four skills with a cooldown assisting you in battle. The goal is, obviously, to survive and to maximize your score.The Game Is Developed With Unity 3d.____________________________________________________________________ The character is a joung Varaz - a humanoid lizard race. He just hatched in the jungle and then has to fight his way out. In the beginning he has just a bone for his defense. During the game he can collect new blunt weapons and some kind of primitive armor.the SkillsThere are four skills assisting the character in battle. The skills can be activated by pressing the correspondent buttons or by hitting the hotkey on the keyboard (1-4). Slice and Dice The character lashes about and does some serious damage to all the enemies close to him. War Cry The character screams so loudly, that all enemies on the screen get afraid and are paralyzed for a short moment. Heal The character gets in touch with his primal instincts and focuses his mind on inner healing for a short time. This regenerates his health. Earthquake The character jumps up and when coming down smashes his weapon so hard on the ground, that every enemie on the screen is killed.____________________________________________________________________ Hatch & Slay has much to offer: a fast-paced, action-driven gameplay funny comic violence a fantastic overview map showing the different levels 10 different levels located in a jungle environment an endless level with online ranking 6 different types of enemies one boss type enemy unlockable weapons and armor for the character customization options for the character all in beautifully handcrafted 2D graphics
You are Battle Class Bot X-17 and you have crash landed on Planet Downpour. Another surviving builder Class Bot B-16 seems to have built a base and activated you. An empty X-16 case seems to be the reason why. You are the last chance of escape... Battle the never ending hordes of enemies set on overwhelming your base. Protect the antenna B-16 is building to contact home planet. The journey is unforgiving, and will require mastery of the hover shield battle system. Will be you able to manage your resources to keep yourself and your base running? Will you stay at base, and endure the slow process of building an antenna or will you risk venturing out to find antenna boxes. More: X-17's allocated memory for how the base runs has been corrupt. You must rediscover how it all works. Negative levels. Reach below negative 10 and failure is inevitable. Relentless enemies. Flying screamers that will chase you into the sky, and Defilers that will deactivate your shield. Protect the Antenna B-16 is building. Damage will only prolong your stay on the wretched planet. Armor that takes damage. Once armor is depleted, it will leave X-17 susceptible to 1 hit kills. Become stronger the more enemies you destroy. Full Day/Night Cycle. Avoid the danger of the running giants... Master the hover shield system to fight the enemies. Take the fight to the skies and make quick decisions with your shield. Be wary of the screamers. A hardcore experience. How will you prioritize you resources to fight the endless enemies. Base requires energy from generator to operate. Generator requires enemy matter harvested from enemies. The synergy of resources will allow for some tough decisions to made made. Sacrifice repairing Armor for more bullets? Or hold out a little longer in your base, the decision is yours.
Cyberpunk visual novel about the growing up of a girl from the suburbs who dreams of a life in the big city. It's also about a conspiracy, hacking, surveillance, but most importantly about friendship. Standalone version.
A space trader & combat sim meets squad-RPG, large scale conquest, choice driven gameplay with fluid & punchy tactical real-time combat set in a dynamic open-world sandbox.
Magicka: Wizard Wars was a MOBA game set in the world of the Magicka franchise. While its core gameplay was 4v4 battles, the game had a heavy focus on the sandbox aspect. The game had no single campaign and was free-to-play. Servers were shut down in 2016 due to the lack of audience. During arena battles, players controlled wizards who used elements to create spells. There were eight elements tied to keyboard buttons; every combination of three elements gave a certain effect on the wizard himself, his teammates or enemies. As the amount of combination was huge, their usage was limited only by players’ imagination. This mechanics was, in fact, a slightly reduced version from Magicka. As every element has an opposite one that counterattacks the spell, battles were based on the reaction rate of players. There were three modes: a classic three-lane map with mobs and bases, a team deathmatch, and a 1v1 duel.