Hry vydané v roce 2013
Zigfrak is a space-based action RPG, featuring missions, exploration, and crafting. With an emphasis on loot and over-the-top items, it's not a traditional space sim. Enemy ships explode like loot piñatas, spewing forth useful pickups. The game employs subtle humor to poke light at a dark situation -- a human civil war on a galactic scale, complicated by the invasion of technologically superior aliens. During the campaign, players encounter clues and artifacts which could reveal ancient secrets of humanity. Features: Fast-paced space battles Tooth-grinding enemy encounters Expansive open environment Fun, variable gameplay Ludicrous space loot Hundreds of humorous missions Craftable weapons and ammo upgrades
In the times of darkness, only the mightiest of heroes can save the world. Stand out against the evil all by yourself in epic single player mode. Swarms of bloodthirsty monsters, loads of epic gear to collect, dozens of skills to obtain. Grab your sword and fling yourself into action now! AMAZING SCENERY: - Simply breathtaking 3D visuals. - Multitude of unique locations, villages, swamps, caves, crypts and more. - Action-packed fights with variety of enemies: wildlife, undead, trolls, renegades and many more. - A climatic soundtrack perfectly fitting the atmosphere of darkness. COMPLEX RPG MECHANICS: - Powerful range and melee characters. - Dozens of powerful skills to learn and use in your battles. - Thousands of weapons and items to collect. - Four categories of items: Normal, Unique, Epic and Legendary. - Multitude of immersive quests to complete. - Challenging fights with giant bosses. - Engaging story of hope, heroism and betrayal. - Hours of hack and slash mayhem.
Can you get to the finish line safely and securely? Draw Rider is not an ordinary race, here you are waiting for insidious tests from many hardcore levels. Get gold medals, becoming the best racer on each track, to unlock new levels and new characters. Thanks to the level editor you can create new tracks and share them with other players. Participate in the race for a while, communicate and evaluate the tracks of other players, become a part of the Draw Rider community!
Axis Game Factory’s AGFPRO v3.0 – for PC, MAC and LINUX We just released version 3.0 of AGFPRO & Premium - there are a TON of new features, assets and functionality that have been added, giving users the ability to create amazing game levels and maps like NEVER BEFORE!! Major features to AGFPRO 3.0 include complete compatibility with Unity 5 for AGFPRO, Premium, Zombie FPS, Fantasy Side-Scroller, Drone Kombat, BattleMat Multiplayer, and Voxel Sculpt! We have also added new character controls and characters in both the ARPG and Platformer Players! What you will really see is the POWER and SPEED that comes with this update, allowing users to create lush scenes, filled with assets, foliage and other features and functionality. AGFPRO v3.0 is a comprehensive toolset designed to provide game developers and enthusiasts with a powerful and rapid level creation, terrain/vegetation editing, lighting and atmosphere system. AGF is an independent product that empowers users to create game levels and environments for many types of game genres, and the AGFPRO v3.0 PREMIUM version is also designed to work in concert with the Free and Pro versions of the Unity 5 game engine to allow further customization and game publishing. AGF runs on the PC, MAC and LINUX systems. AGF allows developers to rapidly create game maps, sculpt terrain and design levels quickly and easily. With over 1000+ assets pre-stocked in the warehouse, along with 48 pre-set themes and 8 sample maps, developers and enthusiasts can begin creating levels in minutes. AGFPRO v3.0 includes all of the necessary tools to allow users the ability to import AGF scenes into Unity3d Free and Pro 5. Creating game levels and maps in AGFPRO is easy and fun - now ANYONE can create their own quality game maps without having to program, model or animate! Please note that in order to use AGFPRO Premium (DLC), you must first purchase AGFPRO.KEY FEATURES: AGFPRO v3.0 now Features Nine (9) Key Areas or Apps for Development that Include: AGF Launch Pad AGF World Editor AGF Construct App AGF Browser AGF Packager AGF Scene Loader ARPG Player (Internal & External) Platform Player (Internal & External) FPS Player (External)New v3.0 AGF Launch Pad: This App replaces the AGF editor from the AGF icon in Steam Launches all AGF Apps including the Editor from one toolbar No need to go through the Editor to launch the PlayersNew v3.0 AGF World Editor Features: Redesigned GUI in the Editor Dropdown menu system Collapsing, drag-able windows with easy to see icons 3x Speed increase for terrain sculpting New Smoothing feature for the terrain sculpting has been added to give the user the ability to smooth and soften terrain on their maps New X, Y, Z directional compass added to the Editor Camera automatically changes the atmosphere when users are underwater vs. above water Addition of "Build Time Clock" that is saved with each scene file every time users work, creating a standing time on how long each level takes to create User-Friendly Project Creation Wizard o Extensive library of pre-set themes for immediate level design o Themes include lighting, atmosphere, terrain, vegetation, & water pre-defined Intuitive User Interface with "Radial Menu" to expedite workflow Drag and reorganize windows to customize UI On & Off feature quickly hide menus Advanced Terrain Creation System Adjustable: terrain size, splat map & vegetation detail resolution Supports terrains from 200 meters up to 200 meters down max Terrains are now expanded to a maximum terrain of 4,000 meters square 3x Speed increase for terrain sculpting 10 levels of undo for terrain editing Undo Vegetation, Painting and Sculpting independent of each other Paint, Sculpt and Plant vegetation individually or simultaneously Toggle: terrain visibility, painting, sculpting, planting Sophisticated Brush Support Extensive brush library with adjustable brush size, rotation, power, blend Edit the entire Default Brush library for users preference Project specific and default brushes independent of each other Via the new integrated AGF Browser, users can now import their own original: Brushes, Terrain Textures, Terrain Vegetation Textures in PNG. Format Newly added: Custom Images can be both loaded and removed for the Brushes – Terrain and Vegetation Real Time Terrain Deformation and Painting System with Tri-Planar Texturing with Normal Maps Toggle between tri-planar shader & simple Intuitive Terrain "Snap to Grid Height" to set terrain Numeric input and readout of terrain height at specific locations Tri-Planar Shaders and Texturing Shader automatically maps terrain inclines with user defined texture Over 40 textures included with Normal Maps Terrain Texture Color Tinting Feature Change individual textures or batch Change terrain textures quickly and update in real-time Advanced Vegetation System Adjustable vegetation density & distance, unlimited layers Set vegetation min. width, height & color spectrum Advanced Global Vegetation Editor Globally change vegetation color saturation, value, size, minimum width & height, color spectrums Fully featured lighting and atmosphere configuration allows quick real time and run-time customization Customized Lighting System Key, Fill, Back, and Ambient light sources Set light colors, flares & shadow configurations Extensive Lens Flares to “main” light in lighting rig (over 15) Newly added Underwater Lighting system Fog System Global and simple fog with a variety of parameters: density, falloff, color and distance Set fog haze, density, distance, color, height and falloff Newly added Fog System Skyboxes – Select skybox cube maps with the ability to apply rotation & tint Beautiful water system with sliders for wave direction, speed, intensity, refraction/reflection color and foam properties Geometry Brush System Create unlimited sets of geometry brushes Brushes function as an independent layer to edit Set min/max scale range Randomly rotate X, Y, Z coordinates Align to Normal Spray geometry from camera view direction User-friendly file saving thumbnail generation for scenes when saved Extensive Presets to quickly start scenes (48 included) Create custom presets and share with friends Independent Pre-Fab Mode to create complex collections of assets outside of your scene Fully featured transformation tools include: Select, Multiple-Select, Copy/Paste, Duplicate, Translate, Rotate & Scale Intuitive Grid-Snapping and Collision Detection easily place objects in scene with new enhanced features that include: On screen display of Grid Size On screen display of Grid-Snap Setting There are now reference numbers for both the X or Z Axis, the numbers change dynamically with the scale of the grid Grid Reference Number Scaling and Display Settings can be defined by the user New Construct App Feature: Gone is the old prefab workspace and it has been moved into its very own App Construct is where you go to create your own prefab assets from the always-expanding library of textures and assets (over 1,000+) that are available in the AGFPRO Warehouse Users can launch Construct from the Launchpad or from the Editor Use the “refresh assets” button to load prefabs into the Warehouse library Construct allows users to import their own .OBJ files (objects or assets) as well as .PNG texture files Load your own models, .OBJ files, directly into Construct – USERS NO LONGER HAVE TO IMPORT THEIR OWN ASSETS THROUGH UNITY PRO!!!!! This feature is included in AGFPRO and Premium. Combine several .OBJ files and save them as a Prefab to be used in the World Editor New AGF Browser (file browser) This is a standalone browser that connects the AGF Apps together! The new AGF Browser is designed to be the glue that is used to bring in users custom content. Now users are able to bring in their own Textures and Objects files into AGF creations without the necessity of using Unity Free or Unity Pro… This feature is HUGE as it empowers users the flexibility to create their own custom levels with any supported asset types they choose to bring in with the ability to take their scene files back into Unity to publish their own work New AGF Packager By popular demand – we have added this great feature… AGF DLC users are able to package their games easily and share with anyone! Just do the following: 1) Select the Game Type 2) Select the Project Folder 3) Select the Destination of the New Game onto User’s Machine 4) Give a Name to the Game … And the AGF Packager does the rest… it’s really that easy! Best of all, friends do not need to own AGF to run the packaged game, nor do they need to have a Steam account. The Packaged Game is completely stand-alone, DRM FREE, and redistribution of users game(s) is encouraged. AGF Packager will make a game for the OS that it was packaged on. The AGF packaged games are NOT intended for resale. It’s about creating and sharing with all. As an option, the Packager will automatically zip the game(s) package for easy distribution and no installation is required for the end user to play – no installers are necessary for friends to play – just unzip and have fun! New AGF Scene Loader Features: The AGF Scene Loader loads the AGF Scene Format into Unity Free and Unity Pro Custom Images that are used on terrains now load into Unity with scene(s) created in AGF Any locked assets in an AGF scene are no longer an issue… The AGF/Unity Scene Loader skips any assets that are not supposed to load automatically Any OBJ files that are loaded into AGF will also be loaded into Unity Free and Pro Action Role-Playing Game Player: The ARGP Player provides users with player and camera controls that are genre specific for ARPG game creation Using the Internal Player, creations can be played in real-time to play test map creations The External Player allows users the ability to package and send their levels to others to play Platform Player: The Platform Player provides users with player and camera controls that are genre specific for Platform game level creation The Internal Player allows users to immediately play and test their game maps in real-time The External Player allows users the ability to package and send their levels to others to play First-Person Shooter Player: This Player provides the user with an FPS camera and controller, specific for FPS game level creation and play testing The FPS Player can be used with the AGF Packager to package their game levels to share with others This Player also supports Scene-Linking and allows users to share their AGF FPS game level creations with friends and link their maps together for endless gameplay! FPS Weapon asset packs are also includedAGFPRO v3.0 PREMIUM AGFPRO + PREMIUM ASSET Packager – users are able to package their assets in Unity Pro and use in the AGF tool-set Batch Asset Processing Automatic Icon Creation Over 500 Source Art Assets and Samples are included for Premium usersMore Information on what AGFPRO is and what you can do with AGFPRO Users are able to create game levels and maps using the software and also place characters (provided with the software) to play and explore their levels with multiple player style options (Action Role Playing, Platformer, FPS) Just to be CLEAR – AGFPRO is NOT a game engine. It is literally made using the Unity game engine. AGFPRO is a real-time, RAPID Game Environment Development Toolkit and is made to be used in concert with Unity Free and Pro for level/map creation. – However, AGFPRO does NOT need Unity to run or create levels/maps. The scene files that users create in AGFPRO “Basic” and “Premium” can be imported into Unity4 Free and Pro using our AGF/Unity tools. By using the DLC we have already released for AGFPRO (Fantasy Side-Scroller, Zombie FPS, Drone Kombat, BattleMat Multiplayer & Voxel Sculp), users are able to create playable levels with AGFPRO (only – not viable with Unity) with a variety of characters, assets, gameplay mechanics and special feature, “Scene-Linking” to connect game levels There are limitations to some asset packs “locked (L)” that limit the users from loading these assets into Unity. All unlocked asset packs are free of copyright and can be used via Unity for redistribution per the terms of the EULA http://ttp://media.wix.com/ugd/43457c_ee338ac5b4f644eb8b432518a8bb3d79.pdf The redistribution or “sharing” of the games users are able to make using AGF and DLC “Players” is a feature we are working on at this time and will be made available to users at no additional fee Users are also able to create and place specific game play mechanics that are provided in the software Full customization of your levels and maps is possible with AGFPRO Premium and Unity Pro, whereby users are able to bring in their own assets and models to make their games unique and further commercialize, making a complete Stand-Alone gameAdditional Questions RE: AGFPRO?If you are interested in making a complete Stand-Alone game with unique characters, models, assets and game play mechanics not provided in AGFPRO and commercialize it for sale, you will need AGFPRO Premium and either Unity Free or Pro software If you are a development team using AGFPRO + Premium, you will need one seat per team member using the software, but we do offer studio discounts, so be sure to contact us for special pricing We have many schools all over the globe using AGFPRO to teach game development and design in the classroom, from middle schools to elite Colleges and Universities. We have a basic curriculum available that instructors are able to include in their course curriculum and we provide additional support that includes software updates, access to DLC, non-Steam versions of the software if necessary, user support and special feature integration upon request and based on the terms of the agreement. We offer special pricing for schools and we find that schools love using the software as it allows students the ability to create complete games within the limitation of a semester and is a great introduction to begin to interface with Unity3d, without users having to program, model, animate or script. Please contact Tammy McDonald at tammy@heavyh2o.com if you have specific questions or interest regarding AGFPRO's Educational License.
Featured DLCBeautiful collection of mandarin dresses for the characters of DOA5LR! Please check http://store.steampowered.com/app/587170/ About the GameThe final word in fighting entertainment - DEAD OR ALIVE 5 Last Round! This is a free version which allows use of most game modes, including online play. However, only a limited number of playable characters are available, and Story Mode is locked. Other characters and Story Mode are available as separate downloadable content purchases. * The images are from an in-development build and may differ from the final version.
Experience the world’s best workouts right in your home on Xbox Fitness.* Train with Jillian Michaels, Tracy Anderson, Tony Horton of P90X®, Shaun T of INSANITY® and more. Buy individual workouts, and get over 30 additional workouts for free with Xbox Live Gold. Only on Xbox One. For an optimized experience, with instant, personalized feedback on your form, power and heart rate, Xbox One Kinect sensor recommended. Kinect sensor not required to play.
Broken Sword 5: The Serpent's Curse is a point-and-click adventure game developed by Revolution Software. It was funded through Kickstarter. ###Plot On an art exhibition in a modern-day Paris, a criminal disguised as a pizza boy shoots the art galleries owner and steals the painting that was captured by fascists in Catalonia in 1937. George and Nico accidentally meet each other and begin the investigation of this event. ###Gameplay Broken Sword 5: The Serpent's Curse is a 2-dimensional game that is, unexpectedly, features a third-person camera. Like in the previous titles of the series, the game still relies on its point and click user interface. In order to bring something new into the gameplay, Revolution Software added crafting into the game. Crafting allows creating new items that are essential to progress further into the game's levels. Like in the previous game, Broken Sword 5: The Serpent's Curse relies on its hotspot system. There are special spots scattered across the levels. When the players stand right on them, several actions will become available for them. Character death scenes are back again. It is possible to die if the players react too slow on something or make a wrong decision. The players do not start off the last checkpoint after death. Instead, the players spawn right before their death scene.
The Football Playbook is a collection of tactical puzzles. In each puzzle you are presented with a snapshot of a football match. To successfully complete the puzzle you must score a goal. Use a combination of timing, movement and key passes to get your players into a scoring position.
A simple game of touch, pleasure and joy. Luxuria Superbia is a colorful, musical journey made to fill you with joy. Exciting designs explode from your touch as you glide through playful stylized flowers. It’s all about the experience and the interaction. There’s twelve flower-like tunnels and a garden with a temple. In the garden, you select a flower by turning the dial. When you complete a flower the next one is unlocked. A flower always starts out colorless. But when you touch it, color fills the tunnel. Stay in the glowing flower as long as possible! Play slowly and gently to get a high score. Just pushing through as fast as you can will result in failure. The game wants you to take it easy and be playful. The blush you cause to a flower imbues the garden too. For each flower, there’s a column in the temple. Time spent in a blooming flower makes its column grow. The garden starts blank, just like the tunnels. But over several journeys, it flourishes with color. Bring color to the flowers, bring joy and beauty to the garden!
Powered by EA SPORTS™ IGNITE NBA LIVE 14 delivers the ultimate on court control, combining the art of basketball with the science of next generation technology. bounceTek, fueled by next-gen visual fidelity and up to 8x the processing power, unlocks a revolutionary new, physics-based dribbling system. Players perform more like their real-life counterparts than ever before, informed by 70+ stats and tendencies, updated not monthly, weekly or daily, but within 1-hr of every NBA game. With fresh content and challenges on a daily basis, NBA LIVE 14 delivers the pulse of the NBA…24/7/365. Use of PSN and SEN account are subject to the Terms of Service and User Agreement and applicable privacy policy (see terms at sonyentertainmentnetwork.com/terms-of-service & sonyentertainmentnetwork.com/privacy-policy). *Online multiplayer also requires a PlayStation®Plus subscription. 1080p HD Video Output Online Play (Optional) Software subject to license (us.playstation.com/softwarelicense). Online activity subject to Terms of Services and User Agreement (www.playstationnetwork.com/terms-of-service). One-time license fee for play on account’s designated primary PS4™ system and other PS4™ systems when signed in with that account. © 2013 Electronic Arts Inc. EA, EA SPORTS and the EA SPORTS logo are trademarks of Electronic Arts Inc. The NBA and individual NBA member team identifications reproduced on this product are trademarks and copyrighted designs, and/or other forms of intellectual property, that are the exclusive property of NBA Properties, Inc. and the respective NBA member teams and may not be used, in whole or in part, without the prior written consent of NBA Properties, Inc. © 2013 NBA Properties, Inc. All rights reserved.
ABC Coloring Town is an interactive coloring book suitable to kindergarten and pre-school children looking for a fun letter- and word-recognition challenge in English, which also teaches basic computer concepts and skills. Travel through a wonderful fantasy village with beautiful forests, lush meadows and crystal-clear rivers on an adventure to visit 26 cozy houses, where each house is a word challenge and contains an intuitive and easy-to-use coloring book with fun options such as paint-brushes, fill- and draw-tools, and a palette of 16 distinct colors to select. ABC Coloring Town offers a creative playground for children and is a fun way to learn Basic English pronunciation and words. Explore and learn letters from the alphabet as you visit cute houses full of pretty pictures to paint. A total of 78 pictures are included (3 pictures for each letter of the alphabet), and you will never get tired of exploring the adorable village.Key FeaturesInteractive coloring book teaching Basic English Fantasy Village with 26 houses to visit 78 pretty pictures to paint Fun fill- and draw-tools, brushes and 16 vibrant colors to select