Hry vydané v roce 2003
In EverQuest Online Adventures, you'll join players around the world in exciting combat, fantastic quests, and character development. Online gameplay allows players to team up and fight together, meet friends, form guilds, and become heroes. Customize your character's race, class, appearance, and abilities, and find secret character enhancements hidden in your environment.
After the red killer bitches from the planet Rectal 6 have kidnapped the love servants of LongDong, back door specialist FAQ DODGERS is called in to free the hostages and plug the red killer bitches' mouths and all other openings. Because that's the only way to deal with the dangerous beasts: FAQ has to nail them all mercilessly and drive his belt into their rear ends. His sperm literally has an explosive effect on the alien babes. However, before he can penetrate the killer bitches, he must first use his cannon to turn off their dangerous probes, which shoot towards him like lightning from the sky. Once he's finished off one of the alien girls, it's time to free the floating female prisoners from the libido-sucking Brainsuckers. Here too, FAQ has to make good use of his belt, as this is the only way to shake the brainsuckers off the girls' heads.
A futuristic sci-fi shooter in which you play a test pilot strapped to the brand new RAIN combat simulator which allows you to remotely control fighters as they immerse themselves in the midst of enemy territory. The game is a side-scrolling shooter in which you control your ship and try to survive the onslaught of enemy attacks while you attempt to clear the levels. Weapon upgrades are based on collectible power-ups, but the game mostly relies on a power bar that fills as you destroy enemies and which allows you to unleash your super weapon at the expense of decreased normal firepower. The game also features a unique "border" system which involves three separate routes through each stage. You select the default route at the start of a level and when your ship is destroyed you get knocked down to the next "border", which features alternate backgrounds and enemy patterns. Only if you get knocked off the last border you lose the game. Uses completely polygonal graphics and features single player arcade, remix and practice modes through 6 enemy-infested stages, the last of which has four unique variations.
Harvest Moon: A Wonderful Life (牧場物語~ワンダフルライフ, Bokujō Monogatari: Wonderful Life) is a video game that was released in Japan on September 12, 2003 for the GameCube, and on November 11, 2004 for the PlayStation 2. Also, Special Edition was released on the PlayStation 3 and PlayStation 4 with improvements upon lag issues rooting from their PlayStation 2 port. It was developed by Victor Interactive Software, and is part of the long-running Story of Seasons series of video games. The GameCube version offers connectivity with the Game Boy Advance game, Harvest Moon: Friends of Mineral Town. Notably, Harvest Moon: A Wonderful Life is the last entry developed by Victor Interactive Software prior to its acquirement by Marvelous Entertainment, who would go on to be the lead developers of future Harvest Moon titles.
This action game, based on the Macross franchise, allows players to relive both the 1982 anime series and the Do You Remember Love? movie.
This high speed racing game takes gamers on races across 18 cities around the world including London, Paris, Berlin, New York and Los Angeles. Enhancements like nitro boosts emulate the sensation of speed. Compete in championship mode unlocking new cars and tracks. Race against lifelike A.I opponents in single player mode or challenge friends in the two player and multiplayer modes. While racing you will have to try to lose the police and watch out for traffic, which you can use to your advantage in causing crazy accidents. Breaking through roadblocks and rules will help you win. Gameplay is in the style of Midtown Madness.
Prism Land Story (プリズム・ランド・ストーリー, Sorcerer's Maze) is a Puzzle video game published by D Cruise, Shoeisha released on March 19th, 1998 for the Sony PlayStation.
Cruise Ship Tycoon is a fun and exciting simulation game that lets you take control of a fleet of cruise ships. Features include: colorful and unique characters (including staff and passengers), Challenge, Career and Open Play game modes, various locations ranging from Antarctica to Alaska and Russia to Mexico. There are 4 base model ships to choose from and a large variety of rooms, food, staff and entertainment buildings to create. Don't forget to steer your ship clear of icebergs, land and those pesky sea creatures.
Warblade is a shareware computer game for Microsoft Windows and OS X, written by Norwegian developer Edgar M. Vigdal. The Windows version runs well on Linux under Wine. It is also available for retail in the App Store for iOS devices (in iPhone/iPod Touch and iPad versions). The game is a 2D space shooter in the vein of the perennial classic Galaga. It is a rewrite and modernization of a popular Amiga shareware game, Deluxe Galaga, which was written by the same author back in the mid-1990s. Where technically possible, the graphics and sounds are respectful to their Amiga origins.
Backyard Wrestling allows you to step out of the staleness of the wrestling genre, and into a groundbreaking new world of open ended gameplay. Punish your opponent in highly interactive sprawling environments implementing instruments of pain like thumbtacks, barbed wire, light bulbs, stop signs, baseball bats, tables, fire as well as the environment itself. Prepare yourself to endure inhuman amounts of pain, and take incredible risks, as you leap from breathtaking heights to beat your opponent, and be crowned "The King Of Hardcore".
Iridion II is a scrolling shooter video game developed by Shin'en Multimedia and published by Majesco Entertainment and Sierra Entertainment in North America and PAL regions respectively for the Game Boy Advance handheld video game console. It is the sequel to Iridion 3D although it is played from a different perspective.
This is the first game in the Super Robot Wars Alpha series to appear on the Playstation 2, featuring the same Simulation RPG action as the previous games and debuting the Squad System.
Lock On: Modern Air Combat is considered as a survey simulator by its creators. It contains 8 flyable aircraft and over 40 non-playable/AI-controlled planes. The game mainly revolves around air-to-air combat and air-to-ground combat with some optional, unique roles such as pinpoint/anti-radiation strikes, anti-ship strikes or aerobatics. The game realistically models all aspects of take-off and landing, AWACS (also known as AEW&C), carrier-based landings (for the Su-33), and aerial refueling.
UFO: Aftermath is a 3D isometric, tactical strategy game with a rich and compelling sci fi story. Combining a global strategy with small squad tactical combat, the challenge offered is to fight against an alien invasion. Featuring run time generated tactical missions with innovative simultaneous combat action; the genre is also enhanced with strong RPG elements, offering a quite unique mix of strategic ideas. RPG - Your soldiers will improve as they gain more experience. Their skills are derived from these statistics, and each point that you put into any one of these attributes will have a noticeable effect on that soldier’s skills. These attributes are: Strength, Agility, Dexterity, Willpower, Intelligence, and Perception Strategy - You must manage your bases, interceptions, and squads. Territory is equal to power in the game - the more you control, the better your interceptor coverage. Also, the faster you research, the better things could be. Tactics - Fighting on the ground against aliens and mutants for the control of territories. Once you control a territory, you can decide what type of base you want there: Research, Military, Manufacture or Biomass repulsion. Combat - Unique combat system features all of the best elements of both turn-based and real-time combat systems. You give orders while the game is paused to avoid the frantic rush of a real time system. While in pause you can give your troops very detailed orders taking as much time as you like. Once you are finished you simply start the game and continue playing. Once the game is underway you can pause the game at any point to update or change your orders and the game will automatically pause when important events occur, so that you may modify your plans accordingly. This combat is combining the finely grained tactics of a turn-based game with the realism of a real time system.Key features: Randomly generated tactical missions - each playing field will be unique meaning no two games are the same Intricate, rich and frightening alien setting displayed in full 3D Over 100 varied mission objectives 70 plus unique weapons