Hry vydané v roce 2000
Smuggler's Run is a video game developed by Angel Studios and published by Rockstar Games for PlayStation 2 on October 26, 2000. In the game, you play a smuggler who has a number of different vehicles at his disposal including dune buggies, rally cars, and military vehicles. The vehicles are used to smuggle assorted cargo through three different large, open levels. The game, which was an early release for the Sony PlayStation 2, features career and 1 to 2 player arcade modes. One sequel to the game was produced: Smuggler's Run 2, which was released for the Sony PlayStation 2 on October 30, 2001. The game was later ported to the Nintendo GameCube on August 7, 2002 and renamed Smuggler's Run: Warzones. Rockstar later released downloadable content (DLC) for Grand Theft Auto Online named Smuggler's Run. Smuggler's Run is now a part of the Sony Greatest Hits series of games that have reached a particular sales milestone for the PlayStation 2.
In No One Lives Forever, you assume the role of Cate Archer, a beautiful, but deadly operative working for UNITY--a super-secret organization fighting to free the world from the clutches of H.A.R.M. From tense subterfuge to in-your-face combat, the game features spy action influenced by the 1960s and killer weapons, including a rocket-launching briefcase, a robotic poodle, and exploding lipstick. Through 60 levels of exotic locales, you must battle deadly arch villains, fight off killer sharks, skydive from a plummeting airliner, and explore twisted jungles.
The thrilling followup to the original, Tokyo Xtreme Racer 2 improves in all fronts. With more road to drive on, rivals to fight, and cars to master, this entry offers everything and more. In the game, you race around the streets of Tokyo at night in an almost seamless experience, from cruising around, to joining a race, to cruising again. Flash your headlights when tailing a rival to incite a race, and after a short cinematic, you're both off. To win a race, you need to take down your opponent's power meter, while keeping yours intact. It decreases when hitting objects, and, more importantly, in last place. The game is less focused on the realism of a racer, but still takes into account a good amount of customization, from upgrades to tuning. Since you'll be driving the car almost constantly, its best to have your own personal vehicle. The roads you drive on start out limited, but expand as you dive deeper and deeper into the game. Don't expect to go without memorizing the tracks; in order to beat the best, you need to make Tokyo your home.
Summoners have toppled empires and challenged gods. They are venerated as saviours and feared as destroyers. With rings crafted by the ancient Khosani, the gifted can call forth demons, dragons, and elementals, but only the strongest can control the forces they unleash.The Story:Born with the mark of the Summoner, Joseph possesses a power greater than emperors and gods. As a child, he summoned a demon to save his village, and watched in horror as those he loved were destroyed. Nine years later, the armies of Orenia invade, and Joseph must confront the prophecy he was born to fulfill.Key Features:Traverse a beautiful, completely original world spanning two continents. Up to 16 different creatures to summon and control in combat, such as minotaurs, golems, dragons, and original fantastical creatures. Cast spectacular spells. Wield an arsenal of weapons. Clad yourself in the armour of a warrior.
Road Rash: Jailbreak is a racing video game developed by EA Redwood Shores for the PlayStation version and Magic Pockets for the Game Boy Advance version and published by Electronic Arts for PlayStation in 2000 and Game Boy Advance and in 2003. It is the sixth and final game in the Road Rash series
Starlancer is a space-based science fiction flight simulator computer game, created by Erin Roberts, Chris Roberts, and Warthog PLC under the auspices of Digital Anvil. It is the year 2160. Mankind has colonized the solar system and two political entities have emerged: the Alliance consisting of American, Australian, French, Spanish, Italian, Japanese, British and German forces, and The Coalition of Russian, Chinese and Middle-Eastern interests. The game begins with a surprise attack on Fort Kennedy, where a peace treaty turns into a bloodbath: all of the inner four planets are overrun, including Terra herself, and the Italian and French fleets are utterly lost. The Alliance fleet regroups at Triton, Neptune's moon, and attempts to regain lost territory. The player takes the role of a rookie pilot in the international 45th Volunteers squadron, under the command of Captain Robert Foster and Wing Commander Maria Enriquez, aboard the re-commissioned British carrier ANS Reliant. As with Wing Commander: Prophecy, the pilot's flying ability is the only meter by which success and failure is measured, though Starlancer does not feature as many branching mission paths. As in Wing Commander I the pilot may be promoted throughout the course of the campaign; unlike WCI, their rank determines which fighters and missiles they may choose to employ during each mission. The game provides a "virtual carrier" through which to navigate, including nearby crewmembers whose reaction to you depends on your current rank and standing. However, the true gem of the game lies in its textual and video news broadcasts, which keep the player informed as to the status of the rest of the war, which seems to be progressing just over the horizon. Players frequently find themselves flying alongside squadrons and pilots they have heard about on the news just recently, providing a dose of 'celebrity exposure' and also increasing the sensation that they are just one part of a much larger war effort. Starlancer's story is continued in Chris Roberts' Freelancer project, though the two belong to different subgenres (the first is purely focused on action, the latter also features trading and the player can freely move through the game's universe when they are not on a mission.)
Tales of Eternia (Japanese: テイルズ オブ エターニア, Hepburn: Teiruzu Obu Etānia), known as Tales of Destiny II in its original North America release, is a role-playing video game published by Namco as the third main title in their Tales series. Initially released for the PlayStation in November 2000 in Japan, an English version was later released in North America in September 2001. It was developed by members of Telnet Japan's "Wolfteam", who had previously worked on its predecessors Tales of Phantasia and Tales of Destiny. The game's producers gave it the characteristic genre name RPG of Eternity and Bonds (永遠と絆のRPG, Eien to kizuna no RPG). A port was released for the PlayStation Portable handheld in Japan in March 2005, and the PAL region in February 2006. The game, set in the fantasy world of Inferia, follows the story of a young hunter named Reid Hershel and his friends, Farah and Keele, as they meet a mysterious girl who speaks an unknown language. Their subsequent quest to discover her origins leads them across a dimensional boundary to an entirely different realm known as Celestia, where they become involved in an age-old conflict between the two worlds. Tales of Eternia was mostly well-received during its initial release, and sold approximately 873,000 copies worldwide. It would later inspire a 13-episode anime co-produced by Production I.G loosely based on the game's plot.
The genuine sequel to the original Armored Core. Thrown into the world of AC mechs, you must complete the objectives set for you by a range of different companies, each with a hefty pay packet attached. If the mission is completed, the money goes towards upgrades and repairs to your mech. The collection of items to upgrade your mech is fully stocked with weapons, defense systems, rocket packs and guidance systems to increase accuracy and speed. Certain missions require a particular upgrade for the mission to be completed correctly, so spending the cash wisely is important to your career. Once your mech is ready for battle, you can also take on a friend in arena mode, where one-on-one battles rage on for as long as you wish in huge outdoor areas.
Your heroes and your armies will need strong leadership to take them on a spellbinding odyssey that has everything a gamer’s heart could wish for breathtaking worlds in space, battles against cunning enemies and even downright treason from your own government faction - are you up to it? Accept the challenge…let this gripping EARTH 2150 RTS trilogy thrust you into the far future… and YOU will decide the fate of the universe! The Trilogy includes EARTH 2150 Escape from the Blue Planet, The Moon Project and Lost Souls! FEATURES:Over 150 non-Linear missions in 9 campaigns and a high-action Skirmish Mode Aggressive and intelligent computer-controlled opponents - a true challenge Over 100 different units and structures Easy-to-use map editor for creating own missions and campaigns At least hundreds of hours Single player action and endless Multiplayer fun Over 50 Multiplayer maps for LAN, Internet and EarthNet Unmatched battle variety: build fortified bases, blitz the air, storm with armor, engage with naval units, even dig tunnels for surprise attacks.EARTH 2150: ESCAPE FROM THE BLUE PLANETThe 21st century was supposed to herald the dawn of a new age. The wars, famines and suffering of the last 20 millennia were to become a distant, fading memory, as scientific advances brought global peace and prosperity. Toward the end of the 20th century, a now forgotten US president even went so far as to officially proclaim the arrival of a New World Order, in which right, not might, would govern international relations. This bright future was not to be. First came a meltdown of the international stock and currency exchanges. Then the major international conglomerates were dissolved in a vain attempt to stop the fiscal hemorrhage. By 2012 the world economy had collapsed. Poverty and hunger caused social and political tensions to flare. As the crisis wore on, few were bold or naive enough to predict anything positive for the future. Most realized that the planet was on the verge of global conflict. In 2048, the anticipated global conflict broke out with a violence that shook the planet to its core. All major centralized governments were destroyed in the maelstrom. Europe and Eastern Asia bore the brunt of the devastation, as entire urban centres, from Madrid to Moscow and from Seoul to Singapore were literally wiped off the map. The human race has always been known for its resiliency. Within a dozen years, the Earth's inhabitants had begun to restore their old nationalities - with a few twists. Twelve states of the former United States joined together to form a new country, called the United Civilized States. The UCS citizens had essentially given up their old roles as producers and leaders. Nearly all work was being performed by robots which are controlled by expert computer systems. Not surprisingly, the human inhabitants of the UCS had become lazy and decadent. The 20th-century dream for a better world had ended in death and destruction.EARTH 2150: THE MOON PROJECTThe year 2150 … one of the blackest chapters in the history of mankind. While the Lunar Corporation, Eurasian Dynasty and the United Civilized States are preparing themselves for the last all-encompassing battle, work is being feverishly carried out on a secret project on the Moon. Only the code name of this project is known ………… "SUNLIGHT"EARTH 2150: LOST SOULSIt is the 7th of December 2150 – in a few hours our beloved planet Earth will no longer exist. Devastating wars between the Eurasian Dynasty and the United Civilized States have wreaked havoc and caused mortal wounds to our planet, but that is not all, a series of nuclear explosions close to the Antarctic had changed the Earth’s orbit around the sun, glaciers melted, the sea rose to a threatening level, and meteorite showers buried whole parts of the world. Famous scientists from the Lunar corporation, a long forgotten colony on the moon first recognized the signs of the imminent catastrophe. According to their calculations the distance between the sun and earth would decrease in the next few years by 17%, which would lead to terrible consequences. The only hope left for the population was the escape to the red planet Mars. Hurry up, cause time is ticking away....
Midnight Club: Street Racing is a racing arcade game, developed by Angel Studios and published by Rockstar Games. The game focuses on competitive street racing and the import scene. The game was released for the PlayStation 2 and Game Boy Advance platforms, the former being a launch title for the platform. It is the first game in Midnight Club franchise, followed by Midnight Club II. The title of this series is a reference to the Japanese street racing team Mid Night Club. In the late 90's, they were infamous for their high-speed runs down the Bayshore Route on Tokyo's Shuto Expressway, which is why the "Wangan" (Bayshore) kanji is also included in the title, although it is also a shout-out to Wangan Midnight, as the "midnight" portion of the logo is stylized similarly. Curiously the few Japanese releases of the Midnight Club games (the first game and both Los Angeles and LA Remix) omit the kanji from the logo, presumably to avoid potential rights issues with Wangan Midnight rights owners Kodansha.
You've pushed yourself to the edge - now drive over it! Need for Speed Porsche 2000 lets you experience the adrenaline rush of high-speed driving with 74 different Porsche models dating from 1948 to 2000. Roar down the roadways in classic models such as the 1948 356 No.1, or push the state-of-the-art 2000 996 Porsche Turbo to its absolute limit. The choice is yours. Grid-based tracks feature 20 open road segments, and with the capacity for 4 people to play, this game lets you take part in a thrills 'n' spills journey through Porsche's fast-paced 50-year history. Fasten your seat belt!
Reign from above. The Imperium and Freedom Guard war lies in the distant future. Now is the era of another brutal clash between two sword enemies: the wealthy Jovian Detention Authority and the Sprawlers, a ragtag group of revolutionaries. Experience battle from both sides of the bloody front lines. For only then will you know what is it to Reign.Reign on the Battlefied – Run your war from the traditional RTS view or zoom into the heat of battle using multiple camera perspectives. While down in the trenches, experience the direct effects of your decisions – if a platoon eats it, you’ll be there to count the bodies. 20 Challenging Missions – Battle as the elite JDA or as the revolutionary Sprawlers in 20 challenging single-player missions. Terrain and Environment – Adjust your strategy to take full advantage of the terrain and environment in day and night missions. Go to war on land, at sea and in the air. Hold off enemies by controlling vital choke-points and staging abushes. Coordinated Attacks – Utilize squad-level enhancements to manage your troops, issuing orders to coordinate attacks as a team.
Grandia II (グランディアII, Gurandia Tsū) is a role-playing video game developed by Game Arts originally for the Dreamcast console as part of their Grandia series. Initially released in Japan in August 2000 by Game Arts, the game was later made available in English for North America the following December, and in Europe in February 2001, with both releases published by Ubisoft. The game was later ported to the Sony PlayStation 2, where it was released worldwide throughout 2002, and later for Microsoft Windows exclusively in North America and Europe later that year. An enhanced port, based upon the Dreamcast version and entitled Grandia II Anniversary Edition was released on August 24, 2015 on Steam and GOG.com. The game was developed by many of the same staff members who worked on the original Grandia, including music composer Noriyuki Iwadare but was designed around the idea of creating a more "mature" product than the previous title, as well as the first in the series to feature fully three-dimensional graphics. The game is set in a fantasy world thousands of years after a battle between Granas, the god of light, and Valmar, the god of darkness, nearly destroyed the planet until Valmar was split into pieces and scattered across the land. In the aftermath of the battle, the Church of Granas has led humanity to prosperity by spreading the word of good, but when a young mercenary named Ryudo is charged to protect a songstress from the church named Elena, their journey reveals that the church's history, as well as the history of the world, is not all it seems. While the original Dreamcast version of the game received a largely positive response from critics in Japan and the West, its later ports to the PlayStation 2 and PC were typically seen as inferior due to a combination of technical shortcomings and other high-profile games released during the transition.
Create and control your urban empire with more power than ever before. With SimCity 3000 Unlimited, you get all the great features of the original SimCity 3000 plus much more. Expand your SimCities with two new building sets from Asia and Europe. Take on 13 challenging scenarios or create your own. Unleash four new disasters including an unforgiving whirlpool and plummeting space junk. This is truly SimCity without limits!Re-create cities from around the globe with hundreds of new buildings. Reunify East and West Berlin in one of 13 scenarios. Spruce up your city with over 95 world landmarks. Protect your citizens from four new disasters. Select hundreds of buildings from SimCity 3000 and all-new Asian and European buildings. Create unique masterpieces for your metropolis with the Building Architect Plus tool. Inflict 9 disasters-including toxic clouds, plague of locusts, space junk, and a whirlpool. Play 13 challenging scenarios or make your own with the SimCity Scenario Creator.
Tenchu 2: Birth of the Stealth Assassins is a stealth game developed by Acquire and published by Activision worldwide and Sony Computer Entertainment in Japan for the PlayStation in 2000. The game is intended as a prequel to the game Tenchu: Stealth Assassins and depicts the series' heroes Rikimaru and Ayame as teens, being taught by their elderly master named Shiunsai as well as another Azuma ninja named Tatsumaru.
It was foretold that during Ragnarok, the gods would fall and the nine realms would be consumed by frost and fire… but it is not what happened. The gods did not perish. Instead, for seven terrible years, giants, beasts, and the undead have ravaged the realms while the gods inexplicably withheld their protection. Immersed in darkness and chaos, mankind’s own world of Midgard lies captive in the cruel grasp of maniacal Loki. As a hardened Viking warrior, Rune players will align with their chosen god as they pillage villages for powerful weapons and armor, complete quests for their deity and receive blessings of strength and magic. Your quest is simple – destroy Loki, but you needn’t do it alone. Team up with your Viking allies to gain the benefits of shared experience and the strength that only comes in numbers. Time is against you. Loki will reset Ragnarok keeping Midgard in an endless apocalypse. Rise, Warrior! Save yourself and all of mankind from the Norse apocalypse.KEY FEATURES Explore Vast and Dangerous Lands Once-beautiful Midgard lies in ruins, disfigured and drowned. Braving destruction and death, stalk your ravaged world in search of Loki’s minions…and the Trickster himself. Where Ragnarok has warped the land most, there you may find the most powerful weapons and resources.. Go Alone or Team Up With Friends Brave the end of days alone or invite fellow warriors to accompany you through Ragnarok. Together, sail a fleet of longships to overrun enemy fortresses, battle side by side against giants and enormous monsters, and stand as one to face Loki himself. Add to the madness of Ragnarok in brutal PvP battles to see who may be the most feared Viking in Midgard. Choose Your God Align with a Norse god to receive unique abilities and skills to aid you on your quests. Do you align with Thor, who grants you strength? Or with Hel, who gives you power over the dead? Or perhaps the Allfather himself, Odin, who will grant you additional protection from the dangerous world? Choose wisely. The End of Days Ragnarok has plagued the land of Midgard for far too long. Its end is coming but Loki’s twisted plan is to reset it back to the beginning of the end of days. You and your clan must do whatever it takes to destroy the Trickster god and save Midgard from a perpetual Ragnarok. Collect Powerful Equipment and Harness Rune Powers Complete quests for your god through mystical runes and harness their powers to improve your combat abilities. Pillage villages and take down powerful enemies to gain weapons and armor as you transform yourself into a warrior capable of taking down a god. Prove Yourself As the legends foretold, your dying realm is being torn further apart by war. Huge monsters, giants, feral beasts, living warriors, and the dishonored dead alike, all tear at one another for dominance over what is left of Midgard. Warrior, can you rise above the fray? Can you prove yourself mightiest of all by slaying Loki?
Record of Lodoss War: Advent of Cardice (Record of Lodoss War in North America and Europe) is an action role-playing game developed by Neverland for the Dreamcast. It was released in Japan on June 29, 2000; in Europe on December 15, 2000; and in North America on March 14, 2001. Based on the anime series of the same name, it is the only Lodoss video game to be released outside Japan.
The year is 1947. The Nazis have been crushed, the Cold War has begun and Soviet agents are sniffing around the ruins of the fabled Tower of Babel. What are they up to? The CIA recruits renowned archeologist and adventurer, Dr. Henry "Indiana" Jones, to find out. Grab your whip and fedora and join Indy in an epic globe-spanning race in search of the mysterious "Infernal Machine." • Experience an action-adventure epic starring Indiana Jones. • Whip, leap, run, swim and crawl your way through amazing 3D environments. • Puzzle your way through 17 chapters of a gripping, action-packed story. • Explore dozens of exotic locales, from the mysterious ruins of Babylon to the labyrinths of the Nubian kings. • Choose all the weapons you'll ever want, including post-WWII-era assault rifles, Red-Army machine guns, bazookas, satchel charges and, of course, Indy's trusty whip and pistol. • Outwit enemies including Communist goons, strange monsters, robot guardians and more.
Airfix Dogfighter lets players pilot detailed, miniature versions of World War II aircraft through a large, 3D-rendered house
Before your fall, you led a crusade against evil. Now you've become one of the undead creatures you once battled - a Vampire. Inhabiting the World of Darkness, you must face a series of brutal confrontations with your nemesis Vukodlak, a powerful vampire lord. Your unholy showdown begins in medieval Europe and rages on into the modern day, as you track a soulless enemy in an eternal struggle to destroy him. For this is the only hope of vengeance for your tortured immortality. A storyline that begins in Middle Ages and ends in the present A well-known universe as the game’s setting: World of Darkness Your decisions during both gameplay and conversations will determine the final outcome of the story
Cossacks: European Wars is a historical real-time strategy based on events of the 16th through the 18th centuries in Europe, when nations and states were created and demolished, and wars shed seas of blood. There are 16 nations or regions in Cossacks: Algeria, Austria, England, France, the Netherlands, Piemonte, Poland, Portugal, Prussia, Russia, Saxony, Spain, Sweden, Turkey, Ukraine, and Venice. Each has its own original graphics, economic and technical development peculiarities, military advantages and drawbacks, and unique units and technologies, providing vast choices of tactics and strategy in war against any enemy. Thus, England is the mightiest sea power, Austria has powerful light and heavy cavalry, and Cossacks are the pride of the Ukrainian army. Battles of up to 8,000 units may be conducted on single or network game maps. One can carry out lingering city sieges, wage guerilla wars, capture commanding heights and arrange ambushes, deploy landing forces on enemy shores, and conduct sea battles. The game system is arranged to reduce per-unit control and resource micromanagement, and to turn to global goals of powerful economy formation, science development, the capturing of new lands, and defending borders.
Engage the enemy across vast outdoor environments and expansive indoor environments as you take control of the US Army's elite anti-terrorist unit. Delta Force Land Warrior™ introduces new weapons and characters for both single player and intense online multiplayer via NovaWorld. Select from a team of diverse characters, each with their own special abilities. (Sniper, Demolitions, Close Quarters Battle, Aquatics and Heavey Gunner) Advanced new rifles, systems, machine guns and grenade launcher Developed from the same engine used to train the US ARMY elite Land Warrior Soldiers Wage war on the massive battlefields of NovaWorld with up to 50 players simultaneously Rank Yourself against your enemies and allies on NovaWorld
Mario Party 3 (Japanese: マリオパーティ3, Hepburn: Mario Pāti Surī) is the third in a series of board game style video games for Nintendo platforms, featuring popular Nintendo characters. It was released for the Nintendo 64 in Japan on December 7, 2000, followed by a North American release on May 7, 2001. It was released in Australia on September 3, 2001 and in Europe on November 16, 2001. Mario Party 3 is the third and final Mario Party title for the Nintendo 64 and the final first-party game released for the console. The player can choose between eight playable characters: Mario, Luigi, Princess Peach, Yoshi, Wario, Donkey Kong, and newcomers Waluigi and Princess Daisy. Mario Party 3 features duel maps, in which two players try to lower each other's stamina to zero using non-playable characters such as Chain Chomps. It is also the first Mario Party game to have multiple save slots. The game is also notable for allowing characters to have three items at once instead of only one. It is the third game in the Mario Party series. Mario Party 3 is followed by Mario Party 4.
The game that started the Hitman franchise. The protagonist is a talented yet nameless hitman, known only by his code number 47. He has no past, as he is a clone created by a mad scientist. In the beginning, 47 is being held in a mental hospital, before he escapes to become a killer for hire. His job is to eliminate high-ranking mafia bosses for large sums of money while attracting as little attention as possible. His missions may initially seem unrelated, but the plot eventually ties everything together. Hitman has to use precise timing, unconventional tactics, and stealth skills to get to his targets and neutralize their bodyguards. He can attack from behind, use sniper's rifles, machine guns, or even improvised weapons, such as a halter. There are usually many ways to accomplish every murder. An important part of the gameplay is disguise: Hitman can attack people and steal their clothes to blend into any environment. Dead or unconscious bodies of Hitman's victims can be dragged away and hidden to avoid raising an alert. Money earned from previous missions can be used to buy additional killing equipment. Hitman may also lose a part of his reward if he kills civilians on a mission.
Cannon Spike (released in Japan as Gunspike) is a top-down run-and-gun shooting game developed by Psikyo & published by Capcom in the year 2000. Players select from a roster of classic Capcom characters, then play through a series of short stages & boss battles in a randomly selected order.
Bugs Bunny & Taz: Time Busters is a Looney Tunes platform video game released for the Sony PlayStation and Microsoft Windows in 2000, and is an indirect sequel to the 1999 game Bugs Bunny: Lost in Time. It also came on a Twin Pack CD bundled with Wacky Races in 2003.
Prepare to accept history's greatest challenge - build the world's most powerful empire over a span of 6,300 years, reaching from primitive history to the future realms of science-fiction. Take your place beside history's greatest leaders as you master the intricate strategies of governing, warfare, diplomacy, trade and science. Sow the seeds of an empire as you cultivate a tribe of settlers in 4,000 BC. Hear the cheers of approval as you lead your flourishing society into the future of 2,300 AD. Answer the Call to Power. Over 6000 years of gameplay with a sophisticated diplomatic, economic and warfare system A worthy successor to the famous Sid Meier's Civilization series One of the finest turn-based strategy games of all time, with challenging gameplay
KISS Psycho Circus: The Nightmare Child is a demonic world of mystery and horror, where the player must battle the hideous freaks-of-nature spawned by the conception of an unborn evil- the Nightmare Child. The player begins as a mere mortal and progressively acquires the powers of The Elder, a supernatural being. The Elder, embodied by 4 alter egos: the Demon, the Starbearer, the Beast King, and the Celestial (based on the KISS characters), together can prevent the unraveling of the universe. The game is an intense first person shooter that is based on the rich world created by Todd McFarlane in his best-selling KISS, Psycho Circus comic books.
Sea Dogs is an epic role-playing game for the pirate in all of us. Return to the age of sail as a young captain looking to make a name in the world. Develop your character from humble beginnings and rise to control all of the islands for your country or yourself. You can give your allegiance to one of three countries or choose to serve only yourself as a swashbuckling pirate. Build your wealth and reputation and use it to acquire bigger ships and better crewman. Hire other captains to join you in attacking and capturing other ships or forts. Where you go and what you do is up to you. The choices in Sea Dogs are endless, and so is the fun. Play as one of four sides (British, French, Spanish, or Pirate) or change allegiances during the game. Nonlinear campaign allows players to choose quests or play the game any way they want. 20 different ship types to choose from, from small boats to large battleships. Location-specific ship damage allows you to send their sails up in flames, bring the mast crashing to the deck, or shoot holes in the hull. Realistic and dynamic wind and weather effects as well as day and night cycle.
25th century, Pandemia System. Law and order have been swallowed by a tidal wave of crime and terror. After its top man disappears while trying to infiltrate the criminal underworld, the Human Federation sends in another undercover agent, Garm Tiger, disguised as a convict in one of Pandemia’s prison cities. Revisit Crime Cities, a revolutionary cross between a shooter and a futuristic vehicle simulator, originally published in 2000. Immerse yourself in the dense atmosphere of a grim future, as you follow a complex plot and complete a variety of deadly, unpredictable missions. You’ll quickly realize that speeding in a futuristic vehicle through a city of myriad skyscrapers is the easy part of the job. Total freedom of movement in a 3D environment Fast-paced tactical gameplay Over 100 branching missions 50 unique futuristic vehicles to choose from, each with a wide array of modifications More than 20 different weapons 4 distinct cities Varied enemy AI Please note, multiplayer mode is not supported anymore.
“Our troops were swept away, General, and then the sect stopped its advance right before the gates to Hallwa. We have an ultimatum from the leader of the sect. She is demanding a kind of duel, sir, and will accept only you as her opponent.” The year is 345 N.A. on the planet Chromos, a civilization that once boasted a flourishing society ruled by the Council of the Wise. Power struggles, corruption, war – that is the reality on Chromos now and, with the Andosia War, the Battle Isle saga continues with new features to the series by bridging the gap between turn based and real time combat. NVIDIA compatibility notice: Under Windows XP (32-bit), Battle Isle: The Andosia War requires graphic card drivers version 285.58 or older.The last, and arguably the best, installment of the famous Battle Isle series A unique combination of real-time and turn-based strategy elements Two sides to align yourself with, each with its own campaign
Pursue and defeat a homicidal ex-Russian Colonel before he turns Europe into a nuclear wasteland in Project IGI: I'm Going In. This first-person shooter emphasizes stealth and guile instead of massive firepower. You will sneak into the toughest military installations in Eastern Europe, and once inside, use your skills in thievery, computer hacking, sabotage, and reconnaissance to stop the madman. The enemy's Artificial Intelligence will react to your every action and use military tactics to track your position. In order to counter its surveillance, bunkers, tanks, and gunships, you will be equipped with NATO spy gear and assault weapons. If the odds get stacked too high against you, call in a napalm strike via your map/communication PDA.
Soulbringer is a fantasy role-playing game developed by Gremlin Interactive. ###Plot The protagonist arrives in a small town to find his long-lost uncle who is the last member of the protagonists family. The main character gets caught in the middle of the war for power of the two bandit groups in which it is revealed that the playable character is a reincarnation of an old powerful being who is to save the world as described in an ancient prophecy. ###Gameplay Soulbringer is set in a three-dimensional world with a helicopter-like perspective offered to the players. The game features a sophisticated combat system, in which every weapon present in the game has a specific set of moves, which can later be expanded as the player levels up. A magic system is also present in the game. All the game's elements can counter each other and some time must be spent planning the most suitable usage strategy. The gameplay takes place in a fantasy kingdom of Ratenna, and its outskirts, such as the country of the elves. It is possible to visit different parts of the in-game world, such as the towns, dungeons and the so-called Well of Souls. The game is not linear with all the game's quests offering a set of tasks which can be completed in whichever order the player sees fit. There are also multiple ways of completing such tasks.
F1 Championship Season 2000 is a simulation, sports and racing game developed by Electronic Arts Sports, Visual Sciences and Image Space. It came out on 30-11-2000. It was published by EA SPORTS. F1 Championship Season 2000 has a Metascore of 70, based on professional reviews. Most rawgers rated the game as "Recommended". You can play F1 Championship Season 2000 on PlayStation 2, PC, PlayStation and Classic Macintosh.
In the year 2047, a massive comet ravages Earth's surface and the remnants of mankind descend to the bottom of the ocean in order to survive. A century passes, and humans, resilient and enduring, slowly create new life in their cool blue underwater universe. But even in the still of the deep, one truth remains... where man goes, war soon follows. The craddle of civilization has spawned the seeds of man's destruction and now all the oceans of the world are not big enough for the embattled civilizations of the power-hungry White Sharks, the technologically savvy Black Octopi and the alien Silicons. Deploy armies, research technologies, mine for resources and set in motion a plan to gain control of this spellbinding abyss or find the fate of civilization and mankind dead in the water. Features: Three distinct civilizations to play, each with its own objectives, histories, untis, technologies and strategies to master. Innovative all-new units classes and structures along with the ability to hide units and buildings in caves, unders cliffs or above opponents creates new twistes in offensive and defensive strategies. A fully realized 3D underwater universe including 5 depth/elevationlevels of iridescent swirling waters, winding mountain ranges, dimly lit caverns, cliffs, and dark tunnels. An evolutionary dual control interface allows you to control individual units or entire groups as well as simultaneously planning production and launching attacks on the enemy. Three zoom levels allow you to zoom into or out of the game anytime you need. A powerful scenario editor and an intelligent random mission generator combine to provide an almost unlimited amount of gameplay.
Putting the final in the final frontier. One blast from destruction, the U.S.S. Voyager is mysteriously transported into a hull space infested with danger. As part of Voyager's elite Hazard Team, you must defend it from a host of scavenging aliens, then infiltrate a Borg Cube and derelict vessels to eradicate your deadly foes. The Quake III Arena™ engine powers the dynamic gameplay as you fight for survival through 40 ultra-intense single-player missions and 16 multiplayer arenas. It's first-person shooter action that won't quit. But, be prepared-if Voyager is destroyed, humanity won't be far behind... Fight along side crewmembers with the additional of Icarus AI, an enhancement to the Quake III Arena™ engine that allows for extraordinary team interaction. Nine weapons-each with two firing modes-gives you eighteen different attack options. That means the firepower will be there when you need it most. Multiplayer modes offer Free-for-All, Capture the Flag and breathless Team play. Corridors collapse, walls explode, and enemies materialize right in front of you.
D2 is a survival horror video game developed by WARP for the Dreamcast. It was published by WARP in Japan in 1999 and then by Sega in North America in 2000. D2 was written and directed by Kenji Eno, and serves as the third and final entry in the D series after D and Enemy Zero. Like the previous two games, D2 stars the digital actress Laura and serves as an independent story unrelated to either game. D2 is also WARP's final game before changing their name to "Superwarp" and transitioning from video game development to online network services in August, 2001.
Crash Bash is a party video game developed by Eurocom and published by Sony Computer Entertainment for the PlayStation. Crash Bash is the fifth installment in the Crash Bandicoot series. It is the first Crash Bandicoot game not to be developed by Naughty Dog (who had left the series to develop the Jak and Daxter series), the last game released for the PlayStation console, and the first in the party genre (the second being Crash Boom Bang! six years later). The game's story centers on a contest of minigames held by Aku Aku and Uka Uka to decide whether good or evil is the strongest.
Metal Fatigue is a real-time strategy game taking the genre to new heights – literally! Build and customize your massive Combots to dominate the three battlefield levels simultaneously - from orbit, to the surface, and even underground! Develop your base and command your forces carefully - the enemy can appear from any direction, including above and below! Choose from three warring factions - The Milagro, Neuropa or Rimtech are competing CorpoNations, each with their own technologies and research capabilities. Capitalize on their individual strengths and weaknesses for the optimum strategic advantage! 30 solo play missions - each faction has its own unique ten-mission campaign. Follow the story of three estranged brothers, as they scavenge high technology from the ancient alien Hedoth to fight a war against their very own bloodline. 30 multiplayer maps and missions - up to eight players supported over LAN. Includes both cooperative and death match modes. Force your enemy to surrender! Launch and airborne assault using hover jets! Destroy the menacing threat from above! Overwhelm your enemy with combined arms!
You're a young man and Dracula has done his deed to your girl. Now, you must travel to Transylvania. Once there, you'll have to scour the countryside and find a way into the castle. Once there, now you must find and defeat the evil one himself. But, before you can do that, you must face his three friends and three demons.
Disney's 102 Dalmatians: Puppies to the Rescue is a platform game loosely based on the live-action Disney movie 102 Dalmatians. In Puppies to the Rescue you work your way through obstacles and mini games to save your siblings and parents from Cruella.
Take on, self-absorbed Emperor named Kuzco. Add a devious royal advisor named Yzma, her brawny assistant Kronk and their potion that turns Kuzco into a llama. Introduce a good-hearted peasant named Pacha, to help Kuzco. And, what do you get? Al-paca trouble!
102 Dalmatians: Puppies to the Rescue is a platform video game developed by Toys for Bob and published by Eidos Interactive for Microsoft Windows, PlayStation, Dreamcast and Game Boy color. It is loosely based on the live-action Disney movie 102 Dalmatians.
An intensely addictive action experience powered by the Half-Life engine! Trouble is brewing in this sleepy western spiral of the galaxy. ItÂ’s been five years since the infestation of the alien Xenomes started - five years since The General, leader of the Gunmen, fell in battle leaving you to take command. Now, a mysterious presence has tinkered with the DNA of these Xenomes, making them bigger and stronger than before, and the scourge is spreading once again. As leader of the Gunman, the only law in this area of the galaxy, you must set things right. Find the source of this hostile invasion, and clear these alien scum from the rim or the galaxy! Gunman Chronicles combines a wild-west sensibility with high-tech styling to create a thrilling and visually unique first-person action experience - powered by the Half-Life engine! All of the amazing effects and frighteningly realistic AI that made Half-Life the undisputed king of first-person action have been brought to Gunman Chronicles, a tale of revenge and redemption on the rim of the galaxy.
The smoke is clearing and the bullets have stopped flying. Arulco is free at last, but your job's not over. An all-powerful corporation is assaulting the tiny country and, once again, you are needed! Enter a whole new chapter of the critically acclaimed Jagged Alliance 2 with new weapons (10 new ones including models of sniper and assault rifles), new mercenaries (10 new characters), new terrain (including snow), an Iron Man mode and the fantastic new Mission Builder! Gear up - you have got some Unfinished Business to take care of! Jagged Alliance 2: Unfinished Business is a standalone game that can be played without Jagged Alliance 2. You can import your character from Jagged Alliance 2. The game also comes with the campaign editor.Fantastic, addictive turn-based tactical gameplay with some role-playing elements Tons of authentic weapons and equipment, complete with descriptions An additional scenario plus a campaign editor to quell your hunger for more Jagged Alliance
REVENGE IS NO LONGER SO SWEET! The villainous General Viggo has kidnapped the Fur Fighters' families as part of his vile plan for world domination. To make matters worse, your closest kin have been mutated to fight against you. So get ready to lead the Fur Fighters on their mission against Viggo and his horde of psycho animal terminators.
Eternal Ring is a first-person RPG developed by From Software, tells of the kingdom of Heingaria a land in turmoil as warmongering Elders and a powerless king vie for control. As Cain Morgan, the adopted son of the king's general, players journey to the Island of No Return in the hope that you'll be able to retrieve the fabled Eternal Ring, while at the same time uncovering more about your past and your true destiny.
The legendary hellbound comic anti-hero comes to life. Straight from the blockbuster arcade game, this home version kicks it up a notch with ever more features and modes of play. Up to 4 players can battle in the "death match-style" Battle Royal Mode or choose a computer controlled teammate to take on Team Battle Mode. All your favorite characters from the Spawn series are faithfully recreated in the ultimate death match challenge.