Hry vydané v roce 1999
Power Stone is a fully 3D arena fighting game series made by Capcom. Power Stone was initially released on the Sega NAOMI hardware and later ported to the Dreamcast. In Japan Power Stone was adapted also into a manga, as well as a 26 episodes anime series.
Samurai Shodown! 2 is a handheld game in SNK's Samurai Shodown series of fighting games. Unlike its predecessor, it was released on the Neo-Geo Pocket Color system, so its graphics were no longer monochrome. It was designed as a conversion from the most recent game in the Samurai Shodown series, Samurai Shodown 64: Warriors Rage, and almost all of its story events, endings and cutscenes are derived from its arcade cousin. Almost all of the characters from Samurai Shodown 64: Warriors Rage are included (the sole exception being Hanma Yagyu). It also re-added two series favorites who were not in the arcade, Charlotte and Yagyu Jubei.
Taken against her will to Alendar Kingdom, Layna who becomes your challenge is now under the control of the evil King Frederick. As her life wears thin, it becomes your sole mission to ensure Layna saves herself as King Frederick's mysterious organization attempts to bring Layna to her final doom. Through preparation of strategic trap setting you begin to plot and devise various techniques to destroy those who hold you captive. With over 2,000 trap variations it is up to you to choose the best combinations to assist you in conquering your enemy. Because there are multiple endings. Layna's final fate may be your worst nightmare or ultimate fantasy. The choice is yours. The options are endless. * Over 2,000 trap variations * New and improved trap element system allows more freedom for players to develop traps. * Advanced 3D Polygon Graphics with Third Person Perspective. * Four modes of play are offered including the "Scenario Mode", "Trap License Mode", "Free Training Mode", and the "Expert Mode". * Multiple endings!
Based on the Swedish pen & paper RPG "Drakar och demoner", Dragonfire: The Well of Souls is an isometric RPG where you're tasked with defeating the evil arch magician Vicotnik, determined to conquer the world of Ereb Altor.
Warpath: Jurassic Park is a fighting video game released on the PlayStation console in 1999. It is a spin-off of the films Jurassic Park and The Lost World: Jurassic Park, in turn adapted from novels written by Michael Crichton. It was developed by Black Ops Entertainment and co-published by Electronic Arts and DreamWorks Interactive.
In Biing! 2, you take over the part of a hotel manager at a holiday resort called "Lollibay Inn". You'll have to care for employees and for the facilities of your club (e.g. pools, SM-centers, etc.).
TOCA 2 Touring Cars (TOCA 2 Touring Car Challenge in North America) is a racing video game developed and published by Codemasters for PlayStation and Microsoft Windows. It is the second game in the TOCA series. Mainly an annual franchise update of cars and tracks, the game added more detailed graphics, physics, multiplayer modes and other minor features. Fictional (but realistic) tracks were added, and support races such as Ford Fiestas, Formula Ford and others also arrived. The level of car damage possible during a race was also enhanced, which was a significant selling point compared with the likes of Gran Turismo which had no damage model at the time. The background music features E-Z Rollers' "Retro". Other versions feature "Sole Sentiment" by Ratman in the opening intro.
F1 World Grand Prix: 1999 Season from Eidos Interactive is a Formula One racing game that is based on the 1999 world championship racing event. The game puts you in the seat of the 22nd participant in the races. You are given a firsthand view of the challenging competition that real racers face every day. The game features full FOA support so all 11 of the real teams and 22 drivers are included. Each car is also modeled accurately from its real counterpart, down to its smallest details. The developers in fact insist that if you are able to drive well, your lap times for the different circuits should be very similar to the real ones from the 1999 season. The tracks are also replicated from the immediate area surrounding it, to the areas well beyond the normal scope of a racing game.
ChuChu Rocket! is an action puzzle video game developed by Sonic Team and published by Sega. Released for the Dreamcast in 1999, it was the first game for the system to support multiplayer gaming over the internet. The foundation of the gameplay requires the players to place arrows on a board to lead mice into escape rockets while avoiding hazardous cats. The game features single-player modes in which a player must save all the mice on a given board, and also competitive multiplayer modes that pits players against each other in a battle to collect the most mice. Directed and produced by Yuji Naka, ChuChu Rocket! was developed in part to test the online functionality of the Dreamcast and Sega's servers, as well as experimenting with the Dreamcast's processing power by displaying many characters on screen at once. The knowledge gained from the network portion of the project helped Sonic Team in their development of Phantasy Star Online (2000). ChuChu Rocket! topped the Japanese sales charts its first week on sale in November 1999. When it arrived in the United States, Sega held an online tournament where players could battle against Sega and Sonic Team employees. When the title released in PAL regions, it was given for free to subscribers of Sega's online gaming service there, Dreamarena. The game was both a commercial and critical success. Critics highlighted the game's chaotic and addictive multiplayer, as well as the simple and cute Japanese aesthetic. Some negative comments were made about Sega's network gaming service, with many players experiencing lag. ChuChu Rocket! was later ported to the Game Boy Advance as a launch title, where it gathered interest as the first game published by Sega for Nintendo hardware. The game was later ported to iOS in 2010 and Android in 2011, but these versions were subsequently removed from sale in 2015. The Dreamcast version can still by played online via private servers.
This is the final Dr. Brain game, released by Knowledge Adventure in 1999. Using the three laws of physics, Dr. Brain must escape the underwater base and stop the bad guy.
The second game in the River King Franchise for the Game Boy Color. A fishing role playing game where you travel the world to catch up to 60 kinds of fish, shellfish, plats and insects. But beware of local wildlife attacking you for your catch! Legend of the River King 2 is a massive role-playing adventure that features all manner of angling from fresh water fly-fishing to deep sea trolling. A new trade mode allows you to trade your fish for produce with farmers in Harvest Moon GBC2!
Blue Stinger (ブルー スティンガー) is an action survival horror game released in 1999 for the Dreamcast game console developed by Climax Graphics and originally published by Sega, with publishing rights outside of Japan obtained by Activision. The game was conceived by then-Climax CEO, Shinya Nishigaki.
The F.A. Premier League Football Manager 2000 is a football sports management game. It is the first sequel to The F.A. Premier League Football Manager 99.
WWF Attitude is a professional wrestling video game based on the World Wrestling Federation (now WWE) released by Acclaim Entertainment in 1999 for the PlayStation and Nintendo 64. A slightly enhanced port of the game was later released for the Dreamcast, as well as a handheld version for the Game Boy Color. The game is named after the WWF's then-current "Attitude" marketing campaign, with the tagline "Get it" also being used on company programming during that period. The game is the sequel to WWF War Zone and is the last WWF game to be published by Acclaim. The WWF signed a deal with THQ later in 1999, ending a ten-year relationship with Acclaim that began with WWF WrestleMania. Acclaim then signed a deal with Extreme Championship Wrestling, producing two games using the same game engine, ECW Hardcore Revolution and ECW Anarchy Rulz. The game is dedicated to Owen Hart, who died at a WWF event on May 23, 1999.
Tank Racer is a 3D action racing computer and video game by Grolier Interactive and Glass Ghost, copyrighted in 1998 and released on March 30 1999.
Imperium Galactica is available on Steam as well:http://store.steampowered.com/app/573790 About the GameRelive the golden age of gaming! Take the Imperium in your hands now! Reintroducing a classic from the golden era of gaming, the original empire building space RTS, Imperium Galactica 2 is back and looking better than ever with new high-res textures and vivid colors. Imperium Galactica 2 features an expansive and unique Sci-fi universe with multiple playable species. Take your empire in your hands and guide it into the future. Use intrigue and spying to weaken your enemies and strengthen yourself or research and build the most powerful military force in the universe to crush whoever would oppose you. Massive battles, universe spanning empires, 3 playable campaigns and countless possibilities through custom scenarios insure you always have something to come back to. Take control, conquer the universe, and lead your species to ultimate domination… for the Imperium. Remastered features: Updated rendering engine to support arbitrary screen resolutions and aspect ratios Updated, higher resolution user interface textures Updated lighting and shadowing quality on planet surfaces Updated planet view mode Added server browser for multiplayer mode Key features: Deep Real-time strategy at its best Award winning game One of the original genre defining 4x games Explore the galaxies Expand your empire through colonization or conquest Exploit other species Exterminate all opposition Huge space armadas Battles in both space and on ground Deep economy and population management Tons of researchable upgrades Customizable ships and tanks Challenging scenarios Galactic alliances Spy on your enemies and steal what you need 3 unique campaigns
Nerf Arena Blast is a first person shooter that uses the Unreal Engine, featuring a sports arena in which players use guns either from or inspired by Hasbro's line of foam-projectile-launching Ner guns. Like other Unreal-based games, it is oriented around competitive arena-based play, via teamplay, old-style deathmatch, and other match types, and can be played either multiplayer or single-player with bots. Single-player play features tournament modes with progression and scores. It can be played in matches of up to 16 players via LAN or Internet. The game was acclaimed for its excellent execution, capturing the enjoyment of the game on which it is based, but mildly criticized for the fact that those opposed to violence in video games would not be satisfied by "nerfing" the violence, so to speak, while it would also lose some appeal to those who are turned off by the lack of explicit violence and its more child-friendly approach. As of 2024, there is still a community of players who continue to play the game.
Omega Boost is a three dimensional shoot 'em up developed by Polyphony Digital for the Sony PlayStation. It was released in 1999 throughout Japan, North America, and Europe by Sony Computer Entertainment. The game features mecha designs by Shoji Kawamori of Macross fame. Being released late in the PlayStation's life, Omega Boost is said to have some of the best graphics on the console with parts of the game running at 60 frame/s. The game was criticized by some reviewers for being too short (Nine levels with nine unlockable special missions) and simplistic. However, it is still considered one of the best Macross-style mecha simulation games produced and is thought of by many as a sleeper hit due to its poor marketing.
Commandos: Beyond the Call of Duty is a real-time tactical strategy game with stealth elements. The game serves as a standalone expansion to the original release of Commandos, set during the WWII. The player leads a squad of different operatives in the field of battle, tasked with different discreet missions. The expansion pack adds a new character to the playable roster and expands the capabilities of other soldiers at player’s command. As in the base game, each mission features an objective, such as retrieving documents or destroying a strategic object, and each time it requires a different strategy on how to approach the enemies and achieve the goal of the mission. Every playable character has unique skills, with some having infiltration and concealment abilities, others capable of distracting the enemy and wreaking havoc upon them, and so on. The graphical composition of the game fits its time of release, with voxel surroundings and an isometric view of the mission’s map bringing joy to the eyes of veteran players and new coming fans of retro games alike.
Legend of Mana, originally released in Japan as Seiken Densetsu: Legend of Mana, is a 1999 action role-playing game developed and published by Square (now Square Enix) for the PlayStation. It is the fourth game in the Mana series, following 1995's Seiken Densetsu 3. Set in a high fantasy universe, the game follows an unnamed hero as they restore the land of Fa'Diel by creating the world around them and completing a number of interrelated quests in order to restore the Tree of Mana. While incorporating action role-playing elements from the prior games in the series, such as real-time battles, Legend of Mana has its own distinct style of gameplay. Most notably, it gives the player the ability to shape the world's structure through the Land Make system, generating regions and quests in a non-linear gameplay system rather than a strong main plotline. Legend of Mana was directed by series creator Koichi Ishii, designed by Akihiko Matsui, and produced by veteran Square director and producer Akitoshi Kawazu. The game had high sales, selling 400,000 copies in its first week of release and 700,000 by the end of 1999. Reviews were less positive than for prior games in the series. Critics gave considerable acclaim to its vibrant and colorful hand-drawn graphics and soundtrack by Yoko Shimomura, but were critical of the lack of a clear main storyline, stating that it left the game feeling disjointed. The game was re-released as a part of both the PlayStation's and Square Enix's best-sellers lines. It was released as a PSOne Classic in Japan and North America.
A train simulation game by Taito featuring the lines from Densha de Go! 1 and 2, as well as some Kantou area portions of the Toukaidou Line. Some of the strictness of the previous games was reduced through a number of features, including the addition of a panel at left which allowed the user to see a map of the upcoming track segment, including showing speed limits, which greatly reduced the required amount of track memorization, and allowed the player more time to react. The overall reduction of strictness in the game reflected Taito's shift in emphasis from arcade to home-play versions as time went on.
Redmoon is an online rpg based on a manga of the same name. The game, which focusses heavily on grinding, lets players choose from one of the 9 main characters from that manga.
This is a battle system using the mechanism of a card game, and is performed not by a digital monster card game but by rules peculiar to the game.
Mobil 1 Rally Championship (officially called Mobil 1 British Rally Championship, unofficially nicknamed Rally Championship 2000) is a rally video game which is part of the Rally Championship series. The game was released for Windows in 2000. It is developed by Magnetic Fields, distributed by Electronic Arts and Atod, and published by Actualize. The PC version is notable for stages based on real-life Ordnance Survey maps. After the Network-Q RAC Rally Championship (1996), it is a sequel to the International Rally Championship (1997). It features 22 cars and 36 tracks (42 in PlayStation version), drivable in two directions: Simulation and Arcade.
The Monkey Wrench Conspiracy "mod" puts you in the role of an intergalactic secret agent dispatched to deep space to rescue the Copernicus station from alien hijackers. It is a complete tutorial for a complex technical product, designed to teach industrial engineers how to use new 3-D design software.
Barbie as Sleeping Beauty tells the story of Princess Rose, who was gifted with beauty, laughter and love by good fairies, but cursed by an evil fairy to fall asleep for one hundred years before her 16th birthday. Help Princess Rose get ready for her 16th birthday party, wake up her animal friends, design a crown and dress to wear to the party, and find the hidden fairies in the library to get the key to the banquet hall.