Hry vydané v roce 1998

The Legend of Zelda: Ocarina of Time

The Legend of Zelda: Ocarina of Time is a 1998 action-adventure game by Nintendo for the Nintendo 64. It was released in Japan and North America in November 1998 and in PAL regions the following month. The game is the first in The Legend of Zelda series with 3D graphics.

Ocarina of Time was developed by Nintendo's Entertainment Analysis & Development division. It was led by five directors, including Eiji Aonuma and Yoshiaki Koizumi, produced by series co-creator Shigeru Miyamoto, and written by Kensuke Tanabe. Series composer Koji Kondo wrote its soundtrack. The player controls Link in the realm of Hyrule on a quest to stop the evil king Ganondorf by traveling through time and navigating dungeons and an overworld. The game introduced features such as a target-lock system and context-sensitive buttons, which have since become common in 3D adventure games. The player must play songs on an ocarina to progress.

Soulcalibur

Soulcalibur (ソウルキャリバー, Sōrukyaribā) is a weapon-based 3D fighting game developed by Project Soul and produced by Namco. It is the second game in the Soulcalibur series, preceded by Soul Edge in December 1995. Originally released in arcades in July 1998, it ran on the Namco System 12 hardware. It was ported to the Dreamcast in 1999 with new features and improved graphics. The North American version was released in September 1999 as a launch game for the Dreamcast and was part of the successful launch of the new console. It became available as a downloadable title on the Xbox 360's Xbox Live Marketplace in July 2008 and it is backwards compatible with the Xbox One along with the sequel. A sequel, Soulcalibur II, was released in July 2002. The game centers on the pursuit of the legendary weapon known as Soul Edge, now in the possession of a warrior known as Nightmare, who slaughters countless people to satisfy the blade's bloodlust. Other warriors pursue him either to claim the weapon for themselves or to destroy it, end his mass murder, and free him of its curse. Developed closely with Namco's Tekken development team, it is one of few home console ports that outdid their arcade parent graphics-wise. The title brought many innovations to the fighting game genre that include a heavy emphasis on weapons and a unique eight-way movement system. Soulcalibur is widely regarded as one of the best Dreamcast titles and is often cited as among the greatest fighting games ever released, as well as one of the best video games of all time.

Half-Life

Half-Life is the original game in the series. Being a revolutionary at the time, we follow the story of Gordon Freeman - a silent scientist at the facility called Black Mesa. Arriving late at work and hastily doing his routine he runs into the experiment field. However, the experiment goes completely wrong and opens a portal to a completely different dimension called Xen. The laboratory is destroyed as well as the facility itself, as unknown creatures like Vortigaunts are now everywhere in the facility. Gordon must battle his way to the surface and find a way to close the portal.

One of the main features of Half-Life was story-telling through scripted sequences within the actual gameplay. Without having cutscenes, the game was able to tell the full story of the game by showing scripted deaths, dialogues, character appearance while the gameplay was moving one. By not ripping off the player from the process, the game feels much more smooth as it continues. Despite his science nature, Gordon is masterfully using his weapons and destroys any enemy at his path with rifles, grenades, shotguns and much more.

Metal Gear Solid

You are Snake, a government agent on a mission to regain control of a secret nuclear weapons base from terrorist hands. Lightly armed and facing an army of foes, Snake must avoid firefights in order to survive. If Snake can locate them he can utilize advanced hardware, ranging from silenced pistols to ground-to-air missiles. Enemies react to sight and sound - so stay quiet and stay in the shadows. State-of-the-art graphics: textures, transparencies, models and explosions. Taut, gripping story with multiple endings - a truly cinematic experience.

Banjo-Kazooie

The bear and bird's first ever outing available in full. Loads of rollicking fun to be had here and with the legendary Stop N Swop feature reinstated. You’ll never look the same again at a jigsaw.

Baldur's Gate

Forced to leave your home under mysterious circumstances, you find yourself drawn into a conflict that has the Sword Coast on the brink of war. Soon you discover there are other forces at work, far more sinister than you could ever imagine... Since its original release in 1998, Baldur’s Gate has set the standard for Dungeons & Dragons computer roleplaying games. Customize your hero, recruit a party of brave allies, and explore the Sword Coast in your search for adventure, profit… and the truth. Running on an upgraded and improved version of the Infinity Engine, Baldur’s Gate: Enhanced Edition includes the original Baldur’s Gate adventure, the Tales of the Sword Coast expansion, and all-new content including three new party members. Key Features New Adventure: The Black Pits New Characters: The Blackguard Dorn Il-Khan, Neera the Wild Mage, and Rasaad yn Bashir the Monk New player character voice sets Native support for high-resolution widescreen displays Over 400 improvements to the original game Improved multiplayer support with connectivity between all platforms

Crash Bandicoot 3: Warped

Oh, yeah! He's back! AND he's ready to rumble! It's a whole new adventure with Crash Bandicoot, and this time he's time traveling through the ages with his little sister Coco! Scubadive with the sharks, ride a baby T-Rex, go soar the skies in a plane, gallop along the Great Wall of China on a tiger, dodge ancient Egyptian mummies and much much more!

Resident Evil 2 (1998)

If the suspense doesn't kill you, something else will! Something is desperately wrong in Raccoon City. A muta-genic virus has broken loose and the entire town is infested. Blood-thirsty zombies, hideous mutations now overwhelm the community. When Leon and Claire arrive in town, their nightmare is just beginning...Now, you control their destiny in this survival horror classic.

Need for Speed 3: Hot Pursuit

Need for Speed III: Hot Pursuit, released as Need for Speed: Hot Pursuit in Europe, is a racing video game released in 1998. It is the third major installment in the Need for Speed series, significantly incorporating police pursuits as a major part of gameplay. Hot Pursuit remains focused in racing using exotic sports cars, but features races that primarily take place in locations within North America, including varied settings and climates. In addition, police AI is significantly improved over its predecessor, utilizing several tactics to stop both the player and opponent. The game was released for PlayStation in March 1998 and later received an enhanced port for Microsoft Windows in October 1998. A PlayStation 2 version was developed, but later cancelled. The game title's suffix, "Hot Pursuit", is a term for a police pursuit. The game had a sequel that was released in 2002 as Need for Speed: Hot Pursuit 2.

Shogo: Mobile Armor Division

You play Sanjuro Makabe, a Mobile Combat Armor (MCA) pilot and Commander in the UCA Security Force. The UCA was originally formed by three dominant megacorporations (Andra Biomechanics, Armacham Technology Corporation, and Shogo Industries). Originally intended as a joint venture that would ensure the continued profitability of the three organizations that founded it, the UCA is now independent, and the dominant military power in existence. Your mission is to locate and assassinate a rebel leader known only as Gabriel. All of the action takes place either on the planet Cronus or on the spaceship Leviathan. The Leviathan is the flagship of the UCA and is commanded by Admiral Akkaraju. Cronus is the only known source of the biologically active material known as Kato, an incredibly powerful energy source essential to the process by which interstellar travel is possible. Your deadly enemy is The Fallen, a fanatical terrorist group lead by the mysterious Gabriel, threatens the balance of power on Cronus, and ultimately, control of Kato. You will fight them on your feet or from within one of the different types of Mobile Combat Armor, a giant mech which can run, duck, strafe, swim or transform into an ultrafast hovertank. You will know the true power of giant robots! Anime-influenced graphics and gameplay design Fight on foot or pilot a giant mech in both open and urban environments An interesting storyline with two possible endings

StarCraft

None

Tenchu: Stealth Assassins

Tenchu: Stealth Assassins is an action-adventure stealth game developed by Acquire and published by Sony Music Entertainment Japan in Japan and Activision worldwide for the PlayStation in 1998. Tenchu is known for its stealth gameplay and the eerie settings of feudal Japan. Tenchu was one of the first ninja games to incorporate stealth, a very crucial aspect of ninjutsu. However, aside from featuring traditional martial arts in battles, the game incorporates elements of historical fantasy and Japanese mythology.

The Adventures of Alundra

Between the worlds of light and dark lies the world of dreams. A world where the rule of reason loosens its grip. A place where an insidious evil is stealing minds and blackening the hearts of those from the world of light. Grab a weapon and become the dreamwalker Alundra as he struggles to purge the evil Iord of an ancient world before it falls to ash. Explore dungeons, find weapons, solve challenging puzzles, and kick some serious monster butt as you weave between tense reality and nightmarish dreams to save the hapless masses.

Fallout 2

This sequel to the original Fallout is set in a post-apocalyptic era many decades after a nuclear war broke out and eliminated most of the world as we know it. America is turned into the Wasteland, a grim world full of ugly ghouls, powerful super mutants, mad robots and raiders, and various factions fighting for power. There are also many pre-war Vaults, some of which allowed their inhabitants to survive the war. The game uses an isometric view like most 1990s RPGs did, and the battles are turn-based. You play as a Chosen One, a distant descendant of the original Vault Dweller, living in the village called Arroyo. The Chosen One is tasked by the village's elders to retrieve Garden of Eden Creation Kit, a gadget that can transform the wasteland into a fertile environment. Before you start, you can customize your Chosen One and assign him with various skills, perks and traits using the system called S.P.E.C.I.A.L. Your actions and choices affect both your karma, which defines how "good" your character is overall and your reputation that may vary from settlement to settlement.

F-Zero X

F-Zero X is a futuristic racing video game for the Nintendo 64 (N64) console. Developed by Nintendo's EAD division, it was released in Japan, North America, and Europe in 1998. In 2000, an expansion pack was exclusively released in Japan providing numerous extra features not in the original game. F-Zero X was ported in 2004 to the iQue Player in China. The game was re-released on the Wii Virtual Console in Japan, Europe and in North America, in 2007. To honor the 100th Virtual Console release in Europe, it became available on June 15. It was a sequel to the original 1990 F-Zero game, and is the first F-Zero installment to have featured 3D graphics. The game has a steep learning curve and its gameplay experience is similar to that of the original F-Zero game. F-Zero X introduced a "death race" mode and a random track generator called the "X Cup". In the death race, the player's objective is to annihilate the 29 other racers as speedily as possible, while the X-Cup "creates" a different set of tracks each time played. Critics generally praised F-Zero X for its fast gameplay, abundance of courses and vehicles, track design, and maintaining a high framerate. However, the game has been widely criticized for its lack of graphical detail.

Tom Clancy's Rainbow Six

Purchase this PS one® Classic and play it on both your PS3™ and PSP® (PlayStation®Portable) systems! Tom Clancy's Rainbow Six® pits you as the commander of an elite counter-terrorism squad, and you will have to plan and execute complete a variety of covert operations to take down terrorists and make the world a safer place. Assemble your team from an international pool of special operatives and select from authentic gear and weapons to help you complete your missions. Download this PS one® Classic today! Key features: -Explosive Action - Lead an elite counter-terrorist strike force battling international terrorism in realistic settings -Real-Life Strategy - Plan out the insertion points and attack strategy, and execute your plan to fulfill the objectives -Customization - Pick the best operatives for the mission and customize their uniforms and equipment load-outs to match the mission objectives -Practice Makes Perfect - Hone your skills on the Training Level where you can go through basic training, hit the shooting range, and carry out a practice mission Transferring to a PSP® system from your PS3™ system: You must be signed into the PlayStation®Network account that originally purchased the game. You must have at least 113 MB free on your Memory Stick Duo™. Connect your PSP® system to your PS3™ system with a USB cable and switch your PSP® system to USB Mode. Highlight the game on the PS3™ XMB™, press the Δ button and select Copy. PC Store Customers: Log into your PlayStation®Network account that you originally used to purchased the game. Then, download the game from your “Download List” in the PlayStation®Store onto your PS3™ system. This title has been converted from the original PlayStation® disc to the PSP® and the PS3™ systems. Consequently, there may be times where the title plays differently from the PlayStation® disc version, or where some features may not function properly. This version does not support PlayStation® peripherals (controller, memory card, multitap, etc.), therefore functionalities such as multiplayer, versus, and co-op modes are not available. Purchase indicates acceptance of the PlayStation®Network Terms of Service/User Agreement and this item's use restrictions. If you do not wish to accept all these terms, do not purchase this item. One-time license fee for downloads to up to 2 console systems and 2 portable systems that are associated with the purchasing account. Rainbow Six ® © 2007 Red Storm Entertainment. All Rights Reserved. "PlayStation", "PS" Family logo, and "PSP" are registered trademarks of Sony Computer Entertainment Inc.

Xenogears (1998)

Xenogears is a role-playing video game developed and published by Squaresoft for the PlayStation video game console. The debut entry in the wider Xeno franchise, it was released in Japan in February 1998, and in North America in October the same year. The gameplay of Xenogears revolves around navigating 3D environments both on-foot and using humanoid mecha dubbed "Gears". Combat is governed by a version of the turn-based "Active Time Battle" system. The story follows protagonist Fei Fong Wong and several others as they journey across the world in an attempt to overthrow the all-powerful rule of Deus. The story incorporates themes of Jungian psychology, Freudian thought, and religious symbolism. Created by Tetsuya Takahashi and his wife Kaori Tanaka as a proposal for Final Fantasy VII, it was allowed to be developed as its own project, first as a sequel to Chrono Trigger and then as a wholly original game with a science fiction premise. It was developed under the working title "Project Noah". The characters and mecha were designed by Kunihiko Tanaka, whose designs were portrayed during in-game cinematics through the use of anime cutscenes. Due to time constraints and the team's general inexperience, the second half of the game's plot was primarily told through cutscenes. The game was nearly left unlocalized due to its religious content; its localization was handled entirely by Square Electronic Arts staff and translator Richard Honeywood, who described it as one of the most troublesome games of his career. The game received critical acclaim, with praise particularly going towards the storyline, gameplay, characters, and physiological and religious themes, though the rushed pace of the second disc, due to a lack of gameplay and excessive narration, was generally panned. By 2003, the game had shipped over a million copies worldwide. It has since gained a cult following and is often acknowledged as one of the greatest role-playing video games of all time. While a direct sequel was never developed, Takahashi would later found the studio Monolith Soft and develop the Xenosaga trilogy as a spiritual successor.

Suikoden II

Suikoden II (幻想水滸伝II, Hepburn: Gensō Suikoden Tsū) is a role-playing video game developed and published by Konami for the PlayStation video game console and the second installment of the Suikoden video game series. It was released in late 1998 in Japan, 1999 in North America, and in 2000 in Europe. The game features a vast array of characters, with over 100 recruitable characters, of which over 40 are usable in combat, and many more who move the plot forward. Suikoden II takes place years after the events of the original Suikoden, and centers on an invasion of the City States of Jowston by the Kingdom of Highland. The player controls a silent protagonist whose name is chosen by the player (named Riou in the Japanese novelization and Drama CD adaptation and Tao in the manga adaptation); he is the adopted son of Genkaku, a hero who saved the City-State of Jowston in a war against Highland years ago. The protagonist and his best friend, Jowy Atreides, each gain one half of the Rune of the Beginning, one of the 27 True Runes of the Suikoden setting, and become caught up in the intrigues of the invasion and the dark fate of those who bear the halves of that Rune.

Parasite Eve

Purchase this PS one® Classic and play it on both your PS3™ and PSP® (PlayStation®Portable) systems! One of them is a police officer. The other is possessed by an ancient evil threatening all life on Earth. The horrifying bond between them will continue until one of them dies. Join NYPD rookie Aya Brea as she tracks down the biological entity known as Eve. Upgrade your weapons and hidden mitochondrial powers to save the city. Download this PS one® Classic today! Transferring to a PSP® system from your PS3™ system: You must be signed into the PlayStation®Network account that originally purchased the game. You must have at least 553 MB free on your Memory Stick Duo™. Connect your PSP® system to your PS3™ system with a USB cable and switch your PSP® system to USB Mode. Highlight the game on the PS3™ XMB™, press the Δ button and select Copy. PC Store Customers: Log into your PlayStation®Network account that you originally used to purchased the game. Then, download the game from your “Download List” in the PlayStation®Store onto your PS3™ system. This title has been converted from the original PlayStation® disc to the PSP® and the PS3™ systems. Consequently, there may be times where the title plays differently from the PlayStation® disc version, or where some features may not function properly. This version does not support PlayStation® peripherals (controller, memory card, multitap, etc.), therefore functionalities such as multiplayer, versus, and co-op modes are not available. © 1997, 1998 Square Enix Co., Ltd. All Rights Reserved. Parasite Eve, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Based on the novel: Hideaki Sena "parasite EVE" (Kadokawa Horror Bunko). Character designed by Tetsuya Nomura. "PS one" is a registered trademark of Sony Computer Entertainment Inc. Purchase or use of this item is subject to the PlayStation®Network Terms of Service and this item’s use restrictions. If you do not wish to accept all these terms, do not purchase or use this item. One-time license fee for downloads to up to 2 console systems and 2 portable systems that are associated with the purchasing account. "PS one", "PlayStation", "PS" Family logo, and "PSP" are registered trademarks of Sony Computer Entertainment Inc.

Mario Party

Mario Party (Japanese: マリオパーティ, Hepburn: Mario Pāti) is a party video game series featuring Mario franchise characters in which four human- or computer-controlled characters compete in a board game interspersed with minigames. The series was developed by Hudson Soft and published by Nintendo; the arcade version was developed by Capcom. The series is known for its party game elements, including the often-unpredictable multiplayer modes that allow play with up to four (and sometimes eight) human players. After the development of Mario Party 8, several of Hudson Soft's key designers left to work for Nintendo subsidiary Nd Cube, developers of Wii Party. Starting in 2012 with Mario Party 9, Nd Cube has taken over development of the series from Hudson Soft. The latest title in the series, Mario Party: Star Rush, was released in 2016 for the Nintendo 3DS. The series currently holds the record for the longest-running minigame series. As of December 2014, Nintendo reported cumulative worldwide sales of 39.6 million game copies in the Mario Party franchise.

Soul Caliber

None

Battlezone 98 Redux

One of the greatest sci-fi strategy games of all time returns Spring 2016 with remastered visuals, online multiplayer, and near unlimited mod content from Steam Workshop. Enter an alternate vision of the 1960s where the “space race” is nothing more than a cover for an interplanetary war between the US and Soviet Russia over mysterious alien bio-metal. Take command of an army of sleek heavy assault tanks, strike cruisers, APCs and more, and wreak havoc with super-heated projectiles in your mission to blast your enemy from the face of the Moon, Mars, Venus, Titan, Io and Europa. Scavenge the battlefields for crucial bio-metal, deploy powerful defenses, construct advanced facilities and escalate each battle to an epic confrontation. Revolutionary, revitalised and remastered, Battlezone 98 Redux’s blend of thrilling first person action and tense RTS gameplay is as essential now as it ever was.FEATURES Critically Acclaimed RTS: Command the battlefield and fight vehicle-to-vehicle from the immersive first person cockpit view. Unleash mechanized devastation with a huge tactical arsenal including Howitzers, MAG Cannons, Cold Fusion Lasers, Day Wrecker Artillery, and more. Customise and fortify your bases from the ground-up with production factories, power plants, barracks, armouries, command towers and deadly defensive turrets. Two Explosive Campaigns: Play as American or Soviet forces in two separate singleplayer campaigns, with 29 missions across 7 different planetary environments. Sleek Remastered Visuals: Play Battlezone 98 as it should have been, in HD with completely remodelled vehicles and buildings, enhanced lighting and shadows, improved particle effects, upgraded animations, upscaled terrain, and more. Online Multiplayer for 2-8 players: Experience the classic rush of "Deathmatch", or test your skills in a pulse-pounding battle of wits in "Strategy" mode. Steam Workshop Mods: Tap into a community nearly two decades in the making, and enjoy near limitless new content with support for mods, such as new singleplayer and multiplayer maps, new vehicles, new HUDs, custom scripts and much more. Map Editor: Not a modder yet? Create your own custom multiplayer arenas with the in-built map editing tool.

MediEvil I

MediEvil is an action-adventure hack and slash video game developed by SCE Cambridge Studio and published by Sony Computer Entertainment for the PlayStation. The game is set in the medieval Kingdom of Gallowmere and centres around the charlatan protagonist, Sir Daniel Fortesque, as he makes an attempt to stop antagonist Zarok's invasion of the kingdom whilst simultaneously redeeming himself. Development began in 1995 at Millenium Interactive in Cambridge under the working title of Dead Man Dan. The visuals are heavily influenced by Tim Burton's The Nightmare Before Christmas. Originally conceived as an arcade-style shooter for platforms such as Windows and the Sega Saturn, Sony's purchase of SCE Cambridge Studio evolved the game into a PlayStation title. The game received mostly positive praise from critics upon release, with praise including its blend of Halloween themed visuals, but was criticised for its controls and cumbersome camera work. It was released in Europe and North America in 1998, and in Japan in 1999. It was also re-released on the PlayStation Network in 2007. It was followed by a sequel, MediEvil 2, in 2000, and a PlayStation Portable remake in 2005 titled MediEvil: Resurrection. At PlayStation Experience 2017, a remaster for PlayStation 4 was announced.

Sonic Adventure

Join Sonic and friends as they embark on their first truly epic quest to stop Dr, Eggman’s most villainous scheme in the hit Dreamcast title Sonic Adventure™ now available on Xbox®LIVE Arcade. An ancient evil lurking within the Master Emerald has been unleashed from its slumber by the devious Dr. Eggman and is on the verge of becoming the ultimate monster using the 7 Chaos Emeralds. Only Sonic and his friends are heroic enough to put a stop to Dr. Eggman and his evil minions. Hit the ground running in this classic epic adventure in a race against time to save the world! There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

Star Soldier: Vanishing Earth

In the year 2098 mankind had been critically attacked by a military force from Zeograd, a hostile planet in a far off galaxy. Commander Parker Deehan of Special Interception Airforce (SIA) decided to deploy and pilot the F98 Star Soldier fighter craft into the front line of battle against Zeograd. Losing the battle meant the extinction of mankind and the total annihilation of Earth!

Sakura Wars 2: Thou Shalt Not Die

Sakura Wars 2: Thou Shalt Not Die is a video game co-developed by Red Company and Sega CS2 R&D for the Sega Saturn. The second entry in the Sakura Wars series, it was published by Sega in 1998 and later ported to other systems including the Dreamcast. Defined as a "dramatic adventure" game, Sakura Wars 2 combines overlapping tactical role-playing, dating sim and visual novel gameplay elements. Taking place two years after the events of the original Sakura Wars, Imperial Army ensign Ichiro Ogami returns from training overseas to rejoin the all-female Flower Division of the Imperial Assault Force, a military unit dedicated to fighting supernatural threats against Tokyo while maintaining their cover as a theater troop. The Flower Division is caught up in a new supernatural battle and pressure from hostile political forces. Development of Sakura Wars 2 began development following the critical and commercial success of the first game, with returning main staff including series creator Oji Hiroi, director Shinichi Ito, artists Kōsuke Fujishima and Hidenori Matsubara, writer Satoru Akahori and composer Kohei Tanaka. The game's subtitle was taken from a famous war poem by Japanese writer Akiko Yosano, and the anime sequences were created by Production I.G. The game went on to become the best-selling entry in the series, and was positively reviewed by critics. A direct sequel, Sakura Wars 3: Is Paris Burning?, was released for the Dreamcast in 2001.

Nushi Tsuri 64

Fishing


🗓️ Roky

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