Hry vydané v roce 1997
Gran Turismo is a sim racing video game designed by Kazunori Yamauchi. Gran Turismo was developed by Polys Entertainment and published by Sony Computer Entertainment in 1997 for the PlayStation video game console. The game's development group was established as Polyphony Digital in 1998. After five years of development time, it was well-received publicly and critically, shipping a total of 10.85 million copies worldwide as of March 2013 (making it the best-selling PlayStation game), and scoring an average of 95% in GameRankings' aggregate, making it the highest rated racing video game of all-time. Many publications have deemed it one of the greatest video games of all time. The game has started a series, and has spawned over 10 spin-offs and sequels.
GoldenEye 007 is a first-person shooter video game developed by Rare and based on the 1995 James Bond film GoldenEye. Released for the Nintendo 64 in August 1997, the game features a single-player campaign where players control James Bond to stop a criminal syndicate from using a satellite weapon. The game also offers multiplayer modes where up to four players compete in various deathmatch scenarios. Despite initial low expectations, GoldenEye 007 received critical acclaim for its gameplay, visuals, and multiplayer features. It sold over eight million copies, making it the third-best-selling Nintendo 64 game.
Tekken 3 is a fighting game and the third installment in the Tekken series, released in arcades in March 1997 and for the PlayStation in 1998. It was the first game to use Namco System 12 hardware, with the original two Tekken games using System 11. The game introduced a largely new cast of characters, including Jin Kazama, Ling Xiaoyu, Julia Chang, and Hwoarang, bringing the total roster to twenty-three characters. The home version added a new beat 'em up mode, Tekken Force, and a bonus mode called Tekken Ball. Tekken 3 is considered one of the greatest games of all time, selling over 8.5 million copies worldwide, making it the second best-selling fighting game and the fourth best-selling PlayStation game.
Castlevania: Symphony of the Night is a platform-adventure action role-playing game developed and published by Konami in 1997 for the PlayStation. It was directed and produced by Toru Hagihara, with Koji Igarashi acting as assistant director. It is the direct sequel to Castlevania: Rondo of Blood taking place four years later. It features Dracula's dhampir son Alucard as the protagonist rising from his slumber to explore the Dracula's castle which has re-appeared after Richter Belmont has vanished. It marks a break from previous games in the series, introducing exploration, non-linear level design and role-playing elements. Initially, the game was unsuccessful – particularly in the United States where it was meagerly publicized – but thanks to praise by critics, it gained sales through word-of-mouth and became a hit. It has been re-released on several consoles and is considered a sleeper hit, a cult classic, and one of the best video games ever made.
Dark Forces™ set the industry standard for first person action in the Star Wars® universe. Now Jedi Knight: Dark Forces II picks up where the award-winning game left off...with even more features and firepower in dazzling 3D graphics. As Kyle Katarn, you must acquire the lightsaber and learn the ways of the Force to become a Jedi Knight. Confront old foes... Greedo, Boosk, stormtroopers. And new enemies... seven dark Jedi who plan to harness the power of an ancient burial ground for unsurpassed evil. But take heart, your 10 weapon arsenal and over 12 Force powers make you a force to be reckoned with. Single or multiplayer gameplay over modem, network or Internet. 9 multiplayer levels All new realistic 3D environments with animated 3D characters in 21 heart-stopping levels Encounter seven dark jedi, each possessing unique powers Compatible with many 3D graphics cards Intense Star Wars action in an all-new story fraught with danger and adventure - do you take the quick and easy path as Darth Vader did or do you take the patient route to Jedi Knighthood? If you choose the light side: Train to become a Jedi Knight - master the elegant Lightsaber and learn four special apprentice abilities Use exclusive light side powers: healing, persuasion (for the weak-minded), blinding and absorption Or be tempted by the dark side: Use your Jedi Knight training and apprentice abilities to become an agent of evil Use exclusive dark side powers: the grip (used if there's a disturbing lack of faith), Force throw, energy bolts and destruction
Purchase this PS one® Classic and play it on both your PS3™ and PSP® (PlayStation®Portable) systems! Take the role of Justin, a young boy obsessed with becoming a great adventurer, who inherits a magic stone that leads him on an epic journey to uncover the mystery of a long lost civilization in this classic RPG. Meet an exciting cast of characters who join you along the way and unravel the mysteries of this ancient legend. Grandia is an unforgettable journey with over 80 hours of gameplay, with a ground-breaking strategic battle system featuring over 200 weapons and items to collect and more than 80 magic spells and techniques to master. One of the most critically-acclaimed games of its time, Grandia helped shape the RPG genre as we know it today.
I've sailed the seas from Trinidad to Tortuga and I've never seen anything like it! The engagement ring I gave Elaine has a terrible pirate curse on it. LeChuck is behind it, I'm sure. I should have known that nothing good could come out of that evil zombie's treasures. And if that's not bad enough, the clairvoyant I met in the mangrove swamp told me that if I am to break the curse and save Elaine, I will have to die! Excerpted from ""The Memoirs of Guybrush Threepwood: The Monkey Island Years"" - Third in the legendary Monkey Island series of graphic adventures - Film quality animation, voice, sound and music--the undead come to life before your very eyes! - Incredible high-resolution (640 x 480) graphics! - A barrel of gameplay--estimated 30-plus hours! - Two difficulty settings: regular and Mega-Monkey (now with more puzzley goodness)! - New and improved insults suitable for swordfights and other fun occasions!
Diddy Kong Racing is a racing video game developed and published by Rare for the Nintendo 64. It was released on 21 November 1997 in Japan and Europe and 24 November 1997 in North America. The game is set in "Timber's Island" and revolves around Diddy Kong and his friends' attempt to defeat the intergalactic pig-wizard antagonist, Wizpig, through winning a series of races. The player can take control of any of the featured characters throughout the game. Diddy Kong Racing features five worlds with four racetracks each, and the ability to drive a car, hovercraft, or pilot an aeroplane. Development of the game began after the release of Killer Instinct 2, and was intended to be a real-time strategy game known as Wild Cartoon Kingdom during early stages. As time progressed, the game shifted from a Walt Disney World-influenced racing game to a unique title named Pro-Am 64, in which Nintendo had no involvement with. Due to the delays of Banjo-Kazooie, Rare felt that they needed a stronger intellectual property to attract a wider audience for a game scheduled to release before Christmas 1997, thus making the decision to revolve a game around the character of Diddy Kong. Diddy Kong Racing received critical acclaim upon release. The graphics, audio and gameplay were the most praised aspects of the game, however minor criticism was directed at its repetitiveness. The game has sold 4.8 million copies since release and stands as the Nintendo 64's eighth best-selling game. A cancelled sequel, Donkey Kong Racing, was in development for the GameCube, however it was abandoned after Microsoft's purchase of Rare for £375 million in 2002. An enhanced remake for the Nintendo DS titled Diddy Kong Racing DS was released worldwide in 2007.
What began as a conflict over the transfer of consciousness from flesh to machines escalated into a war which has decimated a million worlds. The Core and the Arm have all but exhausted the resources of a galaxy in their struggle for domination. Both sides now crippled beyond repair, the remnants of their armies continue to battle on ravaged planets, their hatred fuelled by over four thousand years of total war. This is a fight to the death. For each side, the only acceptable outcome is the complete elimination of the other.Story / Background In the distant future, the galaxy is ruled by a central body of humans and artificial intelligences called the Core (a contraction of "Consciousness Repository"). The Core's technological and economic triumphs have allowed humanity to colonize most of the Milky Way and enjoy peace and prosperity. However, the balance is broken by a technological breakthrough that allows the consciousness of a human being to be reliably transferred into a machine, thereby theoretically granting infinite life, in a process called "patterning." Following a mandate imposed on humanity by the Core requiring everyone to undergo patterning as a public health measure, a rebel band is formed out of colonies from the edges of the galaxy (hence their name, the Arm), whose members refused to leave their natural bodies to join the Core's machines. A war lasting 4,000 years followed, with the Arm mass-producing clones as pilots for its vehicles and the Core duplicating consciousness-embedded microchips to pilot its own machines.Key information Total Annihilation (TA) is a real-time strategy (RTS) video game created by Cavedog Entertainment under the guidance of lead designer Chris Taylor. It was released on September 30, 1997, and was the first RTS game to feature 3D units and terrain. Two expansion packs were released: The Core Contingency on April 30, 1998, and Battle Tactics exactly 2 months later on June 30, 1998. When TA was released, the minimum computer requirements were a Pentium 100 MHz processor and 16 MB of RAM. Of course, these requirements were for computers in 1997; modern day machines easily exceed those recommended specifications, but it is still recommended to have a 1 GHz processor and 512 MB of RAM for the updated game engine.Game features Upon release, the original TA game boasted: Fully-articulated 3D units and buildings, with a diverse complement of unit types — for example, aircraft, amphibious tanks, infantry bots (kbots), vehicles, hovercraft, ships, submarines, unit production factories, powerful stationary defenses, and long-range weapons. A unique tracking feature allows players to follow single units, entire armies, or even projectiles across the landscape. True 3D terrain that units can climb over, into, and around, on extra-large 3D-generated maps. TA runs comfortably in high resolutions and even on modern dual monitor setups, so players can see more of the battlefield. Numerous world types to do battle on, such as grasslands, forests, deserts, archipelagos, open water, lava, metal, ice, crystal, acid, and even moons. More than 150 official units and 25 official missions per side in a single player campaign. The Core Contingency expansion pack added 75 new units (including the infamous Krogoth), 50 new maps, 25 new missions, and 6 new world types. Battle Tactics added 4 new units, 6 new maps, and 100 new missions. A final patch (version 3.1c, and included here) added 6 new units, including a resurrection kbot! Detailed and exciting campaigns that focus on their respective side's leaders, the Commanders. The stories of either the Core or the Arm start with an effort to defend the protagonist's home world and initiate a turning point in the war, followed by a series of battles on numerous planets and moons (using Galactic Gates as a form of faster-than-light transportation), before a final strike on the enemy's home world: either on the Arm's bucolic Empyrean or the Core's artificial Jupiter Brain world of Core Prime. Mission objectives include protecting a vital structure or area, capturing a pivotal enemy unit, or simply eliminating all enemy units. More powerful units and weapons are gradually unlocked throughout the campaigns after specific missions or events. Single-player skirmish battles and full multiplayer support, allowing players to watch and join battles, and form allied teams to share resources, information, and units. Highly advanced weaponry, including lasers, energy machine guns (EMGs), starburst missiles, plasma shells, lightning pulses, paralyzers, and nuclear warheads. Variables such as gravity, tides, and wind to disrupt the effectiveness of certain weapon types or to enhance resource production. Intelligence measures to detect or jam enemy units using radar and sonar, the ability to cloak or provide stealth shielding for units, and the means to revive destroyed units from their wreckages. Over the years, the TA community has created literally thousands of third-party units and hundreds of maps to customize a player's TA experience. Numerous utilities, missions, mods, and factions have also been created to rebalance or totally convert the game; many of these units are still in competitive online and skirmish play today. Modern modifications to the game push the venerable 16-year-old TA engine to new limits with complex scripting, allowing for mass unit transporting, instant map-wide teleportation, upgradeable units, and true shields — plus much more. Don't forget to visit File Universe and Unit Universe to download and test the TA community's many maps, missions, mods, races, standalone units, utilities, and other extras!More information You can find more detailed information about the many aspects of TA — including the perfect installation, troubleshooting techniques, and tutorials on how to use / create third-party mods, units, maps, and missions — in TA FAQ. Further reading — about the gameplay, story, Jeremy Soule's eponymous soundtrack, reception, and the 58 awards that TA received — can be found by visiting the TA article on Wikipedia. You can also find entries on TA's expansion packs, The Core Contingency and Battle Tactics there.
Step aboard the 1914 Orient Express in this award-winning mystery adventure from Prince of Persia creator Jordan Mechner, now for the first time on iOS! JULY, 1914. With Europe on the brink of war, the luxurious Orient Express departs Paris for Constantinople, plunging American doctor Robert Cath into a maelstrom of treachery, romance, and international intrigue. The Last Express is a complete, faithful iOS version of the internationally-acclaimed 1997 PC classic. GAME FEATURES: - 20+ hours of game play - Interact with 30+ characters who behave like actual people on a train -- moving about in real-time and conversing in their native languages - Eavesdrop on conversations, sneak into compartments, and uncover clues - Explore a richly detailed, historically accurate 3D recreation of the 1914 Orient Express - Your actions affect other characters’ behavior, making every play-through different - Rewind feature allows you to back up to any point in the story and choose a different course of action - Playable in 5 languages: English, French, German, Italian and Spanish EXCLUSIVE ADDITIONAL FEATURES ONLY FOR iOS: - Unlock challenging achievements that test your sleuthing skills - Dynamic, 3-tiered hint system created specifically for iOS - 20 unlockable character biographies - Unlock cinematics to replay at any time **** Reviews ! 90% on Metacritic **** "The Last Express is just one of those games that adventure fans, or just fans of a good story, need to play." 4/4 - Slide To Play "A shining example of how deeply gameplay and storytelling can be intertwined" 5/5 - AppSpy "It's a piece of videogame history and a shining example of what can be done to create an experience so much more immersive than the Heavy Rains of today." - 8/10, Destructoid **************** “Exquisite design and a literary story. A thrilling ride.” – Newsweek “The top adventure game… thumbs up by all ages and both genders.” – Family PC “A masterpiece.” – Computer Games Strategy Plus “Gripping… amazing… totally unique. The best adventure game I have ever played. Beautiful, skillfully crafted, and worth every penny and hour of your time.” – Games Domain Review FOR MORE ABOUT THE LAST EXPRESS, VISIT: http://www.facebook.com/lastexpress facebook.com/dotemu twitter.com/dotemu youtube.com/dotemu http://jordanmechner.com/
Oddworld: Abe’s Oddysee is the first chapter of the Oddworld franchise. The game is set in the fictional Oddworld universe inhabited by extraterrestrials. The story follows Abe, a slave on the Mudokon meat factory, who suddenly realizes the perspective of being slaughtered in the near future with all of his fellow slaves. Players are offered to take control of Abe on his way to the liberation of the rest of enslaved Mudokons. The gameplay features classic platformers’ mechanics: all the action is divided into 2D levels that should be passed. In the course of the completion, Abe is going to solve puzzles, overcome obstacles and defeat (or dodge) enemies. Each players’ mistake from failing a grenade throw to falling from high ground will cause death and a restart of the level from the last checkpoint, which means difficulties. On the way through the Oddworld Abe can use his supernatural ability to telepathically influence Sligs (unplayable characters). However, their help is only available in safe areas, so the Mudokons’ rescue is though up to Abe.
Age of Empires is the first in a series of real-time strategy video games developed by Ensemble Studios and published by Microsoft. Players choose from one of 16 available civilizations and lead the same to victory, which can be achieved through various means, such as destroying all enemy civilizations or by building and protecting a Wonder. Players start with few resources and subjects, and utilize them to build an empire, advancing through 4 distinct stages and researching technology and building monuments and armies. An expansion, titled Rise of Rome, was released in 1998, adding four more civilizations and a host of QOL improvements.
“I know what he’s doing… He’s watching you.” Travel to Riven, a beautiful and mysterious world on the verge of collapse. Explore this mysterious place, solve its puzzles, reveal its mysteries, make a daring rescue, and escape.VISIT A MYSTERIOUS WORLD “I am Gehn. I assume you’ve heard of me.” Riven takes you on a journey through dense jungles, awe-inspiring caverns, and monolithic structures. Explore a world bent to the whims of a man who sees himself as a god and where every corner will immerse you in an otherworldly adventure.IMMERSE YOURSELF IN A SURREAL LANDSCAPE “There’s a great deal of history that you should know…” Riven rewards careful observation. Challenge Riven’s cunning puzzles, deftly woven throughout its narrative. The environment of Riven will reveal the story of this world as you make meaning from seemingly disparate bits of information and learn everything you need to know about this world.UNRAVEL RIVEN’S SECRETS “...it may be time to give this inexplicable mystery a second look.” Who are the mysterious island dwellers you encounter during your exploration? What purpose does the giant golden dome serve? Why is this world on the verge of collapse? Play Riven and discover the answers to these mysteries- and more.ABOUT THIS REMAKE Created by the legendary indie developer Cyan Worlds and based on the smash-hit original released in 1997, Riven has been lovingly revisited by its key original visionaries to expand the epic narrative of the Myst universe. Experience Riven like never before - with free movement through a real-time 3D environment. This brand-new, re-imagined, and expanded version of Riven offers a deeper story, new captivating visuals, and a journey that stays true to the original release while also expanding on Riven’s breathtaking world.
Final Fantasy Tactics (ファイナルファンタジータクティクス, Fainaru Fantajī Takutikusu) is a tactical role-playing game developed and published by Squaresoft (later changed to Square and now Square Enix) for the Sony PlayStation video game console. It is the first game of the Final Fantasy Tactics series and was released in Japan in June 1997 and in the United States in January 1998. The game combines thematic elements of the Final Fantasy video game series with a game engine and battle system unlike those previously seen in the franchise. In contrast to other 32-bit era Final Fantasy titles, Final Fantasy Tactics uses a 3D, isometric, rotatable playing field, with bitmap sprite characters. Final Fantasy Tactics is set in a fictional medieval-inspired kingdom called Ivalice, created by Yasumi Matsuno. The game's story follows Ramza Beoulve, a highborn cadet who finds himself thrust into the middle of an intricate military conflict known as The Lion War, where two opposing noble factions are coveting the throne of the kingdom. As the story progresses, Ramza and his allies discover a sinister plot behind the war. A spin-off title, Final Fantasy Tactics Advance, was released for the Nintendo Game Boy Advance in 2003 and a sequel to that title, Final Fantasy Tactics A2: Grimoire of the Rift, was released in 2007 for the Nintendo DS. Various other games have also utilized the Ivalice setting, including Vagrant Story for the PlayStation and Final Fantasy XII for the PlayStation 2. An enhanced port of Final Fantasy Tactics, Final Fantasy Tactics: The War of the Lions, was released in 2007 as part of Square Enix's Ivalice Alliance project. Overall, the game received positive reviews from gaming magazines and websites and has become a cult classic since its release.
Final Fantasy VII is a Japanese role-playing game, a seventh installment in the series, excluding spin-offs. The main events take place in the world of Gaia, in the city of Midgar; the game combines standard fantasy elements with steampunk and other science fiction, providing the players with well-defined lore and locations. The main character, a mercenary named Cloud Strife, joins the cause of disrupting a megacorporation, which was destroying the planet with its excavations for energy. However, the storyline offers much more beyond that, allowing players to discover the secrets of Midgar, and eventually, save the world. Final Fantasy VII follows the trend set by previous games of the series, offering a grand world map to explore, with unique locations and lengthy battles. The combat system is a trademark for the genre and the series, where the player’s team and the enemies trade blow in a turn-based manner, employing different skills and items until either side is defeated. The game’s art style is innovative for a Final Fantasy, as it uses 3D models over 2D backgrounds, resulting in a unique and memorable art style.
You'll battle cultists, gargoyles, zombies, hellhounds, and an unholy host of other terrors in your quest to stop Tchernobog. You must not only defeat the Cabal - you must scour its dread name from human memory. If that means eradicating everyone and everything the Cabal has ever tainted, so be it. Of course, you'll first have to make your way through fortresses, castles, mines, mansions, and estates guarded and kept by Tchernobog's malevolent servants. Fortunately, it is wits that make the hero, and although you're in serious danger of losing yours, you've got enough left to improvise some pretty effective tools of destruction. Aerosol hairspray can be frightening enough on its own, but apply it to a lighter flame and you've got an instant flamethrower (kids, don't try this at home!). Likewise, a flare gun can brighten your prospects considerably against even the grimmest odds, which is to say nothing for shotguns, Tommy guns, and dynamite. Who knows, you may even find that there are some spirits on your side when you find yourself clutching a voodoo doll.
Star Fox 64 was the first Nintendo 64 game to have included support for the Rumble Pak, with which it initially came bundled. The game has sold over 4 million copies since its release, making it one of the best-selling games on the system. The game received critical acclaim for smooth animation, detailed visuals, voice acting and use of multiple gameplay paths. It has been deemed by many critics and gamers to be one of the best games ever made.
Fight against demons in your crusade to hunt down the Mother of Demons and stop Hell's invasion. As you battle through more than 30 action-packed levels, be on the lookout for enhanced weapons and secrets to help you put an end to the demonic threat. Doom 64 is a first-person shooter video game for the Nintendo 64 that was developed and published by Midway Games on March 31, 1997. It is a sequel to the Doom series, taking place after Final Doom. This game marks the only entry in the main series not to be developed by id Software.
Carmageddon is the original freeform driving sensation, where pedestrians (and cows!) equal points, and your opponents are a bunch of crazies in a twisted mix of automotive killing machines. The game features anarchic drive-wherever-you-like gameplay and over-the-top surreal comedy violence. It’s the racing game where racing is for wimps. Now the same Mac & PC classic that was BANNED AROUND THE WORLD is back and available on iPhone, iPad and iPod touch! Carmageddon features real-world environments that have been turned into killing fields, where the locals stay out on the streets at their peril. As well as using your car as a weapon, every level is sprinkled generously with power-ups that have a vast variety of mad effects, adding a whole extra level of craziness to the proceedings. In every event you have the option to “play it your way”… Waste all your opponents, kill every pedestrian, or (perish the thought) complete all the laps. Oh and watch out – the cops in their super-tough armoured patrol vehicles are lurking, and if they catch you being bad they’ll be down on you like several tons of cold pork! FEATURES • 28 dangerously deranged Opponents • 11 wildly exhilarating Environments • Career Mode featuring 36 satisfyingly violent Levels • Race and Wreck opponents to unlock 30 playable cars! • Universal App • iCloud Support • 27 Cunning Stuntworthy Achievements • Leaderboards • Game Center integration • Multiple control methods: digital, analogue (mix ‘n’ match), tilt • Edit your control layout in game to your preferences • Comprehensive Action Replay System • Movie editing; Save your movies straight from the game to YouTube; Share links using iOS 6 • Retina display and iPhone 5 support • Environment maps and other special effects • Enhanced pre-lit environments • Buckets of gibs • Tons of laughs Plus the opportunity to make in app purchases to unlock ALL the cars (apart from the secret one) and ALL the races! Carmageddon requires iOS 5.1 or later. AWARDS AND RECOGNITION FOR THE ORIGINAL GAME Carmageddon won the “Game of the Year” trophy in the 1997 PC Zone Reader awards. Carmageddon 1 & 2 were “Driving Game of the Year” 1997/1998. SELECTED REVIEWS OF THE ORIGINAL GAME Originally released for the PC in 1997, Carmageddon was an instant hit and the titles went on to sell over 2 million copies worldwide. Here’s what a sample of the gaming press thought at the time: “Carmageddon is visceral, violent, vehicular fun...” - GameSpot 8.8 out of 10 “Carmageddon, to get straight to the point, is one of the best computer games I've ever played… Carmageddon is God!” - Duncan McDonald 95% Classic Award PC Zone Magazine “Carmageddon is one of those games that only come along once in a blue moon. An essential purchase.” - Escape Magazine 6 out of 6 “The gameplay is spot on and anyone with a dark enough sense of humour should give it a go.” - Computer Gaming World 4 out of 5 “So next time you gun down coppers on GTA VI, just remember, Carmageddon’s controversy was there first, and you have a lot to thank it for.” - RetroGarden ABOUT STAINLESS GAMES Stainless was founded in 1994 by Patrick Buckland, a veteran of the games industry going back to the Jurassic period of 1982, and Neil Barnden, who used to have hair like a mammoth. A team of 8 worked on the original Carmageddon at Stainless, and 5 are still with the company today, although a couple of them are now kept manacled in a small padded room in the cellar. Stainless Games now employs well over fifty mad, dedicated people of assorted gender, height and width. They can all be found dangling precariously from a small chalky rock just off the South Coast of England.
1997 classic Shadow Warrior is a genuine specimen of a Doom-like first-person shooters craze that took place in the 90s. Coming from the developer of Duke Nukem, the game uses the same slightly modified engine and uses 3D voxels instead 2D pixels. Master Zilla, head of the Zilla Enterprise is planning to conquer Japan using his minions from the “dark side”. At this point, Zilla Enterprises gained control over every major industry in the country. You play as Lo Wang, a bodyguard for Zilla Enterprises, that suddenly realises the dark nature of the company he is working for and leaves it behind. But Master Zilla is not letting go that easily. Gameplay wise Shadow Warrior did no changes to Duke’s formulae: you roam three-dimensional levels, killing enemies and solving basic puzzles. Lo Wang can use Japanese-themed weapons such as katanas and shurikens, as well as traditional for the genre firearms: UZIs and etc. This is a slightly remastered version of the classic.
Become the new challenger in the all-time classic THE KING OF FIGHTERS '97 on iPhone and iPad! Revisit this fighting gem, by playing one of its legendary (and sometimes hidden) teams, and behold the numerous endings the game has to offer! Put an end to the evil Orochi's resurrection scheme, and finally settle the score between Kyo Kusanagi and Iori Yagami! Features: ■35 playable characters! Play as SNK's iconic fighters such as Kyo Kusanagi and Terry Bogard, and try to master the infamous "New Face Team" or the "KOF '97 Special Team"! The NEO GEO version's hidden characters are now available directly on the character select screen so you can easily crush your opponent using Orochi Iori or Orochi Leona! Experience for the first time in the series the "Affinity System", and to select the members of your team according to their affinity, and enjoy their pre-match interactions! ■2 modes to improve the game's depth! KOF '97 uses 2 differents gameplay modes: EXTRA and ADVANCED! Master the system that fits you the best and burn your rivals down! ADVANCED MODE: Various jumps for different ways to bring the pain to your enemy! A must if you think offense is the best defense! You can stock your Power gauges to enter in MAX mode or to unleash deadly Desperation Moves! Depending on your characters' affinity, get extra Power gauges even after losing a round! EXTRA MODE: Use the Evade move wisely as you are being rushed and send your opponent flying! Fill your Power gauge to automatically enter Power Max mode for a set amount of time! As you are close to exhaustion, your health bar will turn red and blink, then you will be able to unleash your Desperation Moves to your heart's content, as long as you are the last one standing! ■A NEOGEO Perfect Port with added features! You have the possibility to play the game as it was intended back in the days with 4 buttons, or you can enjoy the new control scheme using the 6 buttons settings and the simplified special move with the help of the SP button! ■Fight against your friends through Bluetooth Multiplayer mode! Decide who's the real KING OF FIGHTERS by challenging your friends via Bluetooth Multiplayer!!
Tomb Raider II is an action-adventure video game, part of the Tomb Raider series and the sequel to the 1996 video game Tomb Raider. Developed by Core Design and published by Eidos Interactive, the game was originally released for Microsoft Windows and PlayStation in 1997 and then ported to Mac OS in 1998. Eidos released an expansion pack, Tomb Raider II: Golden Mask for PC in 1999. The expansion pack includes four bonus levels. The game sold over 8 million copies worldwide as of 2003, making it one of the best-selling games released up to that point and the second best selling of the franchise.
Mega Man Legends, known in Japan as Rockman Dash - Episode 1: Adventurous Spirit of Steel (ロックマンDASH エピソード1 鋼の冒険心, Rokkuman Dasshu - Episōdo Wan: Hagane no Bōkenshin), is an action-adventure shooter game released by Capcom. It is the first game in the Mega Man Legends sub-series of Mega Man games from Capcom, and the first major 3D polygonal Mega Man title released in the franchise. It was released on the PlayStation in 1997 in Japan and in 1998 in North America. A Nintendo 64 port was released in 2000 with the same title, but it was renamed Mega Man 64 for the English release in 2001. Another port was released for Microsoft Windows in 2001, and PlayStation Portable in 2005, with the latter exclusively in Japan. It stars a different spiritual incarnation of Mega Man named Mega Man Volnutt, the game's playable character. Mega Man Volnutt is a "Digger", a person in charge of investigating ruins from a flooded Earth. During his journey with his friends, their ship crashes in Kattelox Island, where Mega Man decides to confront pirates who are attacking it to obtain its hidden treasure. As an action-adventure game, Mega Man Legends's gameplay is very different from the ones of the original series despite sharing a few elements. The game was produced by Keiji Inafune who remarks that he and the Capcom staff enjoyed designing the game. Since its original release Mega Man Legends has received positive critical response due the series jump from 2D graphics to 3D. Ports for the Nintendo 64 and Windows received negative comments for lacking updates from the PlayStation version whose graphics were considered outdated by the time the ports were released. Nevertheless, critics have praised Mega Man Legends as an enjoyable game in the Mega Man series. Mega Man Legends was followed by the prequel The Misadventures of Tron Bonne and a sequel titled Mega Man Legends 2.
POSTAL is the first part in its series of shooting games. It is best known and somewhat infamous for its uncanny violence, cynical black humor, and a highly controversial theme. The game offers the player to "go postal" on a spree shooting across the city. ###Plot The player controls the protagonist, nicknamed The Postal Dude: a homeless middle-aged man who apparently goes crazy and hears disembodied voices. He believes in a conspiracy theory that US government has poisoned his hometown with a nerve agent, and he's the only sane person around. He tries to eliminate the crowd he considers "infected". His goal is to fight his way to the US Air Force base which he believes is responsible for the presumed attack. ###Gameplay Unlike its better-known sequel, POSTAL is 2D and uses top-down and isometric views. On each level, the player has to kill a specified share of enemies: civilians, military, and police alike. When this goal is complete, the door to the next level will appear. The player can complete the level even if The Postal Dude is killed, as long as the number of his own kills is satisfactory. The character can carry up to 8 types of weapons with varying strength and ammo limit. His basic gun is the weakest but has indefinite ammo supply. ###Expansions and adaptations There's an expansion pack Special Delivery that adds more levels and characters. In 2016, the game was remastered and re-released as Postal Redux. The game was unsuccessfully adapted to film by Uwe Boll.
In 1997 Westwood Studios released a title that won universal praise from gamers and critics all around the world, along with accolades like AIAS’s Adventure Game of the Year award. Set in the same time and universe as the 1982 classic science fiction film by Ridley Scott, Blade Runner video game is now making a big comeback on modern computers. In the game, you take the role of detective Ray McCoy. Armed with your investigative skills and tools of the Blade Runner trade, you must roam the dark, rainy streets of Los Angeles A.D. 2019 in pursuit of androids gone rogue. Searching for those so-called replicants is a tough nut to crack because they look and behave almost exactly like real people. Faced with growing moral dilemmas, McCoy will soon have to answer questions about his own humanity. Features: Immerse yourself in the dark, gritty world of Los Angeles 2019, where you become both the hunter and the hunted. Explore over 100 interactive environments including sets from the Ridley Scott’s 1982 movie. Take part in a non-linear story that creates a unique experience every time you play. Interact with over 70 motion-captured characters, all with their own AI and agendas. Witness the climatic noir-style visuals, engulfed in smoke and rain. Recognize the Hollywood cast from the original film including Sean Young, James Hong, Joe Turkel, Brion James, and William Sanderson. Listen to the ambient, multi-track audio and hear the music which includes specially recreated cuts from the original Blade Runner soundtrack. Step into the role of detective Ray McCoy and utilize Blade Runner tools you know from the movie. Use ESPER photo analysis machine to distinguish replicants from humans, and analyze all case clues with the Knowledge Integration Assistant.
Shienryu is a 1997 shoot-'em-up by Warashi for the Sega Titan Video arcade system later ported to the Sega Saturn.
A turn-based strategy game produced by Konami in 1997 in Japan only. It features characters and conflicts based upon the popular Parodius series of video games which in turn is a parody of the long running Gradius series. It is the sixth installment of the Parodius series and is the Parodius equivalent to Cosmic Wars, a turn-based strategy game set in the Gradius universe, or R-Type Tactics, set in the R-Type universe.
Obsidian is a first-person 3-D graphical adventure/puzzle game, in which the player controls scientist Lilah Kerlins, who has to stop artificial intelligence Ceres from recreating the world.
Hit and run, baby! Thrash beach-front property, police cars, glass fronted mini-malls and billboards -- essentially, any and everything goes for the greatest joyride of your life! The mission is grab the goods, destroy what you can and get the heck outta town...fast!
The END of the ROAD is only the BEGINNING. Strap yourself in and get ready to ride! Players battle the elements and each other in a race that takes them across 6 rugged courses including the Mojave Desert, Las Vegas and Pike's Peak! Choose Circuit Mode and climb your way to the top of the heap. Course terrain includes snow, water, asphalt, dirt, sand, rocks and mud. Four selectable trucks and four hidden trucks. Players can customize trucks in the Speed Shop.