Hry vydané v roce 1989

Zybex

Zybex

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None

Bad News Baseball

Bad News Baseball, originally released as Gekitō!! Stadium (激闘スタジアム, Gekitō Sutajiamu, lit. "Fierce Fighting!! Stadium") in Japan, is a baseball game for the Nintendo Entertainment System. The goal for players was to defeat every other team in the game. Gameplay could continue indefinitely until this occurred.

Yakuman

Yakuman

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A mahjong game for the Game Boy from Nintendo.

Battle Squadron

Battle Squadron is a vertically scrolling shooter for the Amiga and ported a year later to the Sega Mega Drive console, for one or two players. It is a sequel to Hybris. The game was later ported to iOS devices (2011), Android (2012) and in 2013 also to AmigaOS 4, Windows, OS X and MorphOS.

Tet!4!2!

None

Indiana Jones and the Last Crusade: The Graphic Adventure

Indiana Jones and the Last Crusade: The Graphic Adventure is a graphic adventure game, originally released in 1989 (to coincide with the release of the film of the same name), published by Lucasfilm Games (now LucasArts). It was the third game to use the SCUMM engine.

Tetris (1989)

This version of Tetris is one of many conversions of the famous block-stacking game, as well as the best-known (but not the only) version on Nintendo's first home console. The goal is to place pieces made up of four tiles in a ten-by-twenty well, organizing them into complete rows, which disappear. As rows are cleared, the pace of the game increases, and the game ends if the stack reaches the top of the well. The game offers two different modes of play, "Type A" and "Type B". "Type A" is a standard endless mode, where the speed of the game increases every ten lines, with an option for the starting level when beginning the game. "Type B", on the other hand, is a race to clear 25 lines, with options for both drop speed and starting garbage. In both modes, successful play is rewarded with cute animations. There are also three different background songs to choose from.

Dungeons & Dragons: Krynn Series

Champions of Krynn The War of the Lance is over, but Evil is a BAD loser... With the Dragonarmies defeated and the lands to the east reconquered, the forces of good have withdrawn and settled down to a well-earned rest. Evil forces, however, never rest and have been quietly plotting a cataclysmic return to power! Their goal: nothing short of establishing the Dark Queen, Takhisis, as undisputed ruler of Krynn! Guide your party of characters through a dark web of intrigue and combat, where dragons, draconians and other unspeakable monstrosities dwell. Go with a brave heart - for you and your heroic adventurers are all that stand in the way of evil tyranny. Death Knights of Krynn Lord Soth has thrown down the gauntlet of challenge - a challenge that you are oath-bound to accept. It has been one short year since the Champions of Krynn claimed victory over the massed forces of evil. Now, the Lord of the Death Knights, Soth himself, is preparing to wreak havoc in an eruption of evil such as Krynn has never witnessed! As members of the Special Solamnic Order of the Champions of Krynn, you and your party stand as the only force capable of answering soth's deadly challenge... and living to tell of it. The Dark Queen of Krynn The Epic began with Champions of Krynn. Then, the adventure continues in Death Knights of Krynn. Now, the amazing conclusion to SSI's award-winning Dragonlance fantasy role-playing epic is here! The Dark Queen of Krynn propels you across the sea to Taladas for the final battle against Krynn's worst nightmare. You must once more take up arms and traverse from the depths of the ocean to the very pinnacle of the Tower of Flame to confront this evil, once and for all... Assemble a party of fearsome warriors, wise clerics and nimble thieves, and take them with you throughout your three adventures Guide your party through a dark web of intrigue and combat, where dragons, draconians and other unspeakable terrors dwell Only great wit and valor will defeat the Dark Queen's minions

Dragon Wars

The designers of the Bard's Tale series, Wasteland and Battle Chess pooled their talents to create the ultimate role-playing fantasy. The result was Dragon Wars. Sailing across uncharted seas, you and your party are in search of a legendary paradise called Dilmun - a place where the streets are paved with gold and no one wants for anything. However, King Drake of Phoebus has declared all magic illegal - magickers have been slain or fled into exile. In retaliation, enemy islands have threatened to unleash their guardian dragons, the most destructive force in the world. While docked at a harbor in Dilmun, you are arrested on suspicion of spellcasting. Imprisoned and stripped of everything but your wits, you are sentenced to life in a cesspool called Purgatory. Magic is your only salvation - a worldly possession in a world possessed. Over 60 monsters and 65 spells. A unique combat system: choose complexity of combat resolution, determine spell strength, select tactics of ranged combat. A paragraph book to enhance storytelling.

Caliber .50

Caliber .50 is a 1989 scrolling shooter arcade game developed by SETA Corporation. Players control a United States Air Force pilot who was taken as a prisoner of war in Vietnam in 1972. The pilot must escape the prison compound by battling enemy soldiers with guns and grenades. Various power-ups are available that give the player use of various other weapons including a machine gun and flamethrower. Enemy vehicles such as a plane can also be commandeered.

CD-Man

CD-Man

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CD-Man is a Pac-Man clone for PC DOS. It features 5 different worlds in EGA graphics.

Ys I & II Chronicles

Long, long ago, there was an ancient kingdom called Ys which prospered under the auspices of two heavenly Goddesses. Over time, the kingdom came to be known as Esteria, and its divine history was largely forgotten by all but the descendants of those who once preached the Goddesses' will. The only reminder of this lost lore was a cursed spire at the foot of a giant crater, which locals came to regard as "The Devil's Tower."

World Cup Soccer: Italia '90

World Cup Soccer: Italia '90 is a football video game released for various home computers in 1990 by Virgin Mastertronic. It is the officially licensed game of the tournament. It was known simply as Italia '90 for the Tronix budget reissues. Different games were also released by Virgin Mastertronic for Sega consoles as World Cup Italia '90. This is the second World Cup official licensed franchise game based on the 1990 FIFA World Cup featuring the official logo and the mascot, the first having been the ill-fated and little-known World Cup Carnival for the 1986 FIFA World Cup.

Word Gallery

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World Championship Soccer

World Championship Soccer (ワールドカップサッカー) is a soccer game running on Sega's Mega-Tech arcade cabinet system and was released as one of the first games for the Sega Genesis system in North America in September 1989. The European Mega Drive release, World Cup Italia '90, was published jointly with Olivetti and Virgin Mastertronic and was an officially licensed franchise game of the 1990 FIFA World Cup featuring the official logo and mascot. After the World Cup licence had expired the game was renamed to Sega Soccer on the Mega 6 compilation cartridge on the Mega Drive removing the Virgin Mastertronic credit. A different game was also released as World Cup Italia '90 for the Master System in 1991 but this is not connected to World Championship Soccer. In 1990 the game was ported by Elite Systems for DOS, Amiga, Atari ST, Commodore 64 and ZX Spectrum.

Megablast

Megablast (メガブラスト) is a 1989 Horizontal scrolling shooter arcade game released by Taito in Europe and Japan. One or two players could control space fighters assigned to deal with an alien invasion using incredible firepower through eight stages. The game is somewhat parodical as many of the game’s mini-bosses resemble previous Taito game characters and the ending theme consists of a Beethoven song. In the future, Earth has achieved a state of global peace, but one problem has arisen: a wholesale disappearance of young women. A top-secret planetary protection organization investigates the strange disappearances and discovers that the women are being abducted by aliens. The aliens hail from the planet Zancs, where a rampant disease has sterilized the entire female population. Unable to mate with their own kind, the people of Zancs have found the perfect reproductive substitutes in the women of Earth, abducting them to keep the planetary population steady. Two fighter pilots - Downson and Bogey - are ordered to rescue the women of Earth, including one of the pilot's significant others, by flying to Zancs and eliminating any threats the inhabitants pose.

Strider (1989)

Strider is a side-scrolling action-adventure game released by Capcom for the Nintendo Entertainment System in North America in 1989. While the development of the NES version of Strider was produced in tandem with the arcade version, the Japanese version for the Famicom was never released. The NES version of Strider is included in the 2006 Game Boy Advance compilation Capcom Classics Mini-Mix.

Space Rogue (1990)

Space Rogue (also known as スペースローグ in Japan ) is a science fiction computer game released in 1989 by Origin Systems, makers of the hit Ultima series, for the Apple II and Commodore 64. The series was later ported to MS-DOS, Macintosh, Amiga, Atari ST. The game was also released in the Japanese language for PC-9801, X68000, and FM Towns. The FM Towns version had its intro remade with slight animations and new illustrations, along with scrolling Japanese text. The FM Towns version also had exclusive CD quality background music. The game combined elements of both a space combat simulator and a role-playing game, like the much later X: Rebirth and Elite: Dangerous. It is notable for being the first game designed for Origin by Paul Neurath, who went on to found Blue Sky Productions (later renamed Looking Glass Studios). Space Rogue can be considered as the spiritual predecessor to Origin's Wing Commander series. The press release for Space Rogue stated that it is "the first of its kind in science-fiction/3D space flight simulation. An ORIGIN Cinematic Experience™" Implying that Space Rogue was originally meant to be a series of its own ('Ultima in Space'), before later on Origin turned to the Wing Commander series instead. Night Dive Studios reacquired the rights and re-released it on gog.com.

Kwirk

Kwirk

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Kwirk has three game modes: Going Up?, Heading Out?, and Vs. Mode, each one with its own set of rules. The object is to get from one end of the room to the staircase on the other by rotating turnstiles, moving blocks, and filling holes with blocks. Kwirk has three skill levels: Level 1 - Easy, Level 2 - Average and Level 3 - Hard. After, one of two viewpoints may be selected: Diagonal or Bird's Eye. In Diagonal view, characters and blocks have shadows and appear in crude 3D, whereas in Bird's Eye view everything is 2D, viewed from the top down. The three skill levels and two viewpoints are featured in all three game modes.

Nuclear War

Nuclear War is a single player turn-based strategy game developed by New World Computing and released for the Amiga in 1989 and later for MS-DOS. It presents a satirical, cartoonish nuclear battle between five world powers, in which the winner is whoever retains some population when everyone else on earth is dead.

Tomcat

Tomcat

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None

Shufflepuck Café

Shufflepuck Café is a computer air hockey game developed by Christopher Gross, Gene Portwood and Lauren Elliott for Brøderbund (not a table shuffleboard video game, as the name would suggest—though that was the intention when the name was first coined by Christopher Gross). Originally developed for the Macintosh, it was later adapted by Brøderbund for the Amiga, Atari ST, Amstrad CPC, Nintendo Entertainment System, Sharp X68000, NES, NEC PC-9801 and MS-DOS.

J.R.R. Tolkien's War in Middle Earth

###A CATACLYSMIC STRUGGLE BETWEEN GOOD AND EVIL The whole of J.R.R. Tolkien's panoramic vision has been included in this epic game. Follow in the footsteps of Frodo, Aragorn, and Gandalf as they battle to get the ring to the Cracks of Doom. Ranged against you are all the evil forces of the Dark Lord Sauron and the corrupt wizard Saruman. The odds are overwhelming, but you cannot afford to fail. The destiny of Middle Earth lies in the balance. Multiple playing levels let you control all the characters and armies that appear in "The Lord of the Rings" from the broad sweep of strategy, right down to individual characters' actions on the battlefield. There are infinite possibilities so no two games will ever be the same. Gripping action means you will always want another game. Guard carefully and travel well, my friend. May the fellowship of the ring be successful, and peace returns to all Middle Earth. ###FEATURES * Highly detailed maps that cover the whole of Middle Earth * Cinema quality animation * Stunning sound C64 (digitized on Amiga, Apple IIGS, and Atari ST versions) * Icon driven controls * Varying depth of play * Save and load game features * One player only

Xenon 2 Megablast

No-one likes a and loser. And no-one comes more universally despised than Xenites. For a thousand years they have been plotting revenge for their humiliating defeat in the last Galactic Conflict. Now the very fabric of time is in danger. The Xenites have planted five Time Bombs through history. Only you can save the day - not to mention the Universe. The last time you met it was a playground scrap. This time it is war.

ElectroCop

Electrocop is a third-person shooter game in which players starts off with a countdown clock of one hour to complete the task of rescuing the president's daughter. You have to make your way through different levels coming up against different foes. These foes are robots that go by, Walker, Python, Mine, Wall Cannon, Virus and Stringray. To get between each level you have to hack through different doors through a computer interface. While in this interface there are directories of Information where you can learn more about the robots, Programs that disable robots and help hack through codes. Games where you can pass the time by playing games of Meteors, Letter Puzzle and Out Break. Along with Med-pack which heals you and weapon repair to help repair your damaged weapons. There are also different weapons to choose from to help you out during the course of the game. Atari was planning to release a different Electrocop game for the Atari 7800 console. The development was handled by outside contractors. While the game is said to have been finished, a prototype has yet to be found (as of September 2014). However, artwork that Amy Hennig did for the game has appeared on the internet.

Future Wars (1989)

Future Wars, subtitled in Europe as Time Travellers and in North America as Adventures in Time and known in France as Time Travelers: The Menace (French: Les Voyageurs du Temps: La Menace) is an adventure game from Delphine Software International, released in 1989. The game is mainly the work of Paul Cuisset (story and programming) and Eric Chahi (graphics). The game was supposed to be the first of a series of adventure games revolving around time traveling but later episodes were never made.

M1 Tank Platoon

M1 Tank Platoon is a tactical simulator of tank warfare developed and piblished by MicroProse for the Commodore Amiga, Atari ST and MS-DOS in 1989. The game features a mixture of first-person tank warfare and tactical simulation gameplay. It was followed by a sequel, M1 Tank Platoon II, released by MicroProse in 1998 for Windows. M1 Tank Platoon was sold to Interplay Entertainment in 2009.

F-15 Strike Eagle II

F-15 Strike Eagle II is an F-15 Strike Eagle combat flight simulator released in 1989 by MicroProse and is the sequel of F-15 Strike Eagle. It was followed in 1992 by F-15 Strike Eagle III, the final game of the series. The plane is equipped with a M61 Vulcan and three different kinds of missiles, Sidewinders, AMRAAMs and Mavericks. In F-15 Strike Eagle II comes with four scenarios: Libya, Persian Gulf, Vietnam and Middle East. In a mission the player has to fight a variety of enemy aircraft, missile boats, satellite stations and other ground targets, to take out one primary and one secondary target, making sure to not attack friendly targets. Promotions and medals are based on the mission score. Strike Eagle II was very similar in both appearance and game play to MicroProse's previous release F-19 Stealth Fighter. Like all flight simulators of the time, realism was at times sacrificed due to either computing requirements or playability. In 1991, a scenario disk was released called F-15 II Operation Desert Storm. It added three new scenarios, two from the earlier F-19 Stealth Fighter, North Cape and Central Europe, and a new scenario based on the contemporary Gulf War called Desert Storm. In addition night missions, improved sound support and new weapons were included.

Anticipation

None

Alleyway

Interstellar ping-pong with a deadly energy ball! Your spaceship is at the gate of the Alleyway. Use your vessel to repel the energy ball. Atomize space grids with your return shots. Destroy the entire field and move on to even more challenging targets. You're in command in the Alleyway!

Tunnels of Armageddon

Your ship has minimal shields to protect you from slamming into walls as you navigate the deep underground tunnels. But it's not easy: You'll have no idea which tunnels are the fastest/shortest until a split second before you get to them, and there are alien weapons trying to destroy you along the way. If you manage to complete the run and save the earth, you can tell the program to randomly generate an entirely new game with different tunnels for endless replayability.

Championship Bowling

The object of the game is the same as a regular game of bowling; score the highest to win. The game utilizes factors such as left or right-handedness, spin, power and weight of the ball which can affect the outcome of a throw.

Mystic Defender

Mystic Defender is a two-dimensional action video game released for the Sega Genesis system. The players only means of defense in the game is the use of magical spells that the player can acquire during game play (by picking the power up). Players start with a single shooting ball of energy that can be charged to fire one powerful shot, but players can also acquire a spiritual flame that can be pointed in straight and diagonal directions and when charged can reach good distances and a spherical power that launches ricocheting spheres around the screen that multiply when fully charged. Aside from these powers, players can also use a screen-clearing power that summons a three-headed dragon that destroys all enemies and fired shots on screen. The game is a port of the Japanese game Kujaku-ou II, removing the anime license.

Twinworld

None

F-15 Strike Eagle 2

F-15 Strike Eagle 2 is a simulation game developed by MPS Labs. It was originally released in 1989. MicroProse published the game. F-15 Strike Eagle 2 is available on PC. Matt Furniss scored the game.

Scapeghost

A departure from Level 9's usual fare.. Police officer Alan Chance was killed in the line of duty, but has now returned as a ghost - and must solve the crime which cost him his life. In the first part, you must befriend ghosts and build up your spetral strength, in the second part, you need to start the process of dealing with the crooks that kiiled you and in the final part, you must escape your exorsism in order for a final confrontation with the crooks, solve the case, rescue your kidnapped partner and clear your name.

Cobra Triangle

Cobra Triangle is a 1989 racing, vehicular combat video game developed by Rare and released by Nintendo for the Nintendo Entertainment System. The player controls a weapon-equipped speedboat through 25 levels. Objectives include winning races, saving swimmers, and defusing bombs. The game also includes power-ups and is displayed from a 3D isometric perspective with automatic scrolling that follows the player's movement. The Stamper brothers designed the game and David Wise wrote its soundtrack. Computer and Video Games highly recommended the game and praised its graphics and gameplay. Later reviewers lauded its level diversity and noted its graphical similarities to previous Rare game R.C. Pro-Am. IGN and GamesRadar ranked Cobra Triangle among their top NES games. The latter considered Cobra Triangle emblematic of the NES era's aesthetic. It was also included in Rare's 2015 Xbox One retrospective compilation, Rare Replay.

Indianapolis 500: The Simulation

Indianapolis 500: The Simulation is a 1989 computer game. It was hailed as the first step of differentiating racing games from the arcade realm and into racing simulation. It was developed by the Papyrus Design Group, consisting of David Kaemmer and Omar Khudari, and distributed by Electronic Arts. It first released for DOS and later for the Amiga in 1990. Indianapolis 500: The Simulation attempts to be a full simulation of the Indianapolis 500 race, with 33 cars and appropriate Indy car "feel". While racing, it only offers a first-person perspective, but the game offers a replay mode as well. Indy 500 offers the ability to realistically set up the car, and any changes made to the car directly affect how it handles. The field is represented as realistic and the qualifying order stays true to the 1989 Indianapolis 500 starting grid.

Bloodwych (1989)

Bloodwych is a dungeon role-playing video game, a dungeon crawler, developed for the Amiga, Atari ST, MS-DOS, Amstrad CPC, Commodore 64, and ZX Spectrum. Its box featured artwork by Chris Achilleos. The plotline identifies the player as a champion of Trazere who, after recruiting up to three fellow champions, travels through dungeons and mazes fighting creatures along the way to find and destroy the evil Zendick, and banish the Lord of Entropy.

Stunt Car Racer

Stunt Car Racer (also distributed under the title Stunt Track Racer) is a racing video game developed by Geoff Crammond. It was published in 1989 under the MicroPlay label of MicroProse in the United Kingdom and by MicroPlay in the United States.

Storm Across Europe

The game allows to simulate World War II in Europe on a grand strategic scale. The player controls land, sea and air action and has to manage limited resources for production and advanced research.

Rubic

Rubic

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None

MechWarrior

MechWarrior, known in Japan as Battletech (バトルテック), is a first-person action video game for the Super NES based on the Battletech universe. The SNES game was based upon the original PC MechWarrior, with updated graphics that utilized Mode 7 for the Battlemech mission sequences instead of the PC version's flat-shaded 3D graphics. The game was followed by a sequel, MechWarrior 3050, which was played from an isometric view.

Lost Dutchman Mine

Lost Dutchman Mine is a non-linear adventure video game which puts the player in the role of a gold miner, circa 1860. The game was the biggest success for its publisher, Magnetic Images. The player was free to roam around the desert and town at will constrained only by the need to make sure they had enough food to eat and a safe place to sleep. Earning money could be accomplished in a variety of ways including panning for gold in a river, mining for gold in a cave, or capturing a wanted bandit. Food could be purchased or caught from a river if the player had previously acquired fishing gear. The game became well known for its breezy, free-flowing nature. The game was also notable for not having a single environment for the player to operate in; the location of mines and rivers, and the details of characters a player could meet were different each time the game was played.


🗓️ Roky

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