Hry vydané v roce 1987

Game Over

None

APB

APB

0%

None

Goldrunner

A vertically scrolling shoot'em up designed by Steve Bak.

Mah Jongg

None

Flunky

Flunky

0%

None

Klad

Klad

0%

None

F-19 Stealth Fighter

F-19 Stealth Fighter is a combat flight simulator developed and released in 1988 (PC DOS) and 1990 (Amiga and Atari ST) by MicroProse, featuring a fictional United States military aircraft. It is the 16-bit remake of the 8-bit game Project Stealth Fighter, which was released for the Commodore 64 and ZX Spectrum in 1987. It was also ported to the NEC PC-9801 in Japan only, and the DOS version was re-released on Steam distribution platform in 2015. F-19 was developed before the F-117 stealth bomber was publicly revealed, and the aircraft of the game bears little resemblance to the actual F-117. Instead, game designers relied on the F-19 model kit released by Testors in 1986. The appearance of aircraft that appears in Night Hawk: F-117A Stealth Fighter 2.0 matches the real F-117, however players of the second game are offered the choice of flying a fictitious version that carries more stores. Critically acclaimed, the game was followed by Night Hawk: F-117A Stealth Fighter 2.0 in 1991.

Professional Ski Simulator

Skiing game for ZX Spectrum, Commodore 64 and Amstrad CPC. Later released on Amiga and Atari ST as Advanced Ski Simulator.

Zynaps

Zynaps

0%

None

Dragon Quest II (1987)

Dragon Quest II: Luminaries of the Legendary Line is a role-playing video game (RPG) developed by Chunsoft and published by Enix in 1987 for the Family Computer (or Famicom) as a part of the Dragon Quest series. Enix's U.S. subsidiary published the American version of Dragon Quest II for the Nintendo Entertainment System (or NES) in 1990. Dragon Quest II is set one hundred years after the events of the first game. The game's story centers on the prince of Midenhall, who is ordered to stop an evil wizard named Hargon after Hargon destroys Moonbrooke Castle. On his adventure, he is accompanied by his two cousins, the prince of Cannock and the princess of Moonbrooke. Dragon Quest II greatly expands on the series formula from the first game by having a larger party, more areas to explore, multiple heroes and enemies in a battle, and a sailing ship. The game's successor, Dragon Quest III: And Into the Legend..., follows the ancestor of the main characters, the legendary hero Erdrick; and the three games are collectively called "Erdrick Saga Trilogy". Planning began a month before the original Dragon Quest was released. One major goal was the development of a more exciting combat system, which was inspired by similar multi-character party systems such as the one found in Wizardry. The artwork that was used as the basis for the characters and monsters was painted by Akira Toriyama and then translated into pixel art. The game was hit with delays due to game balance, which were only fully corrected in the early sections of the game. This, combined with a staff that included students not familiar with the coding and debugging process, pushed back the release by a month. The developers also had many ideas that had to be discarded due to the technical limitations of the Famicom system, though some were later incorporated into subsequent remakes and the game's sequel, Dragon Quest III. Dragon Quest II was successful in Japan; the original Famicom version shipped 2.4 million copies. Later, the game was remade for the Super Famicom and the Game Boy Color and combined with the original Dragon Quest game in a release entitled Dragon Quest I & II. A version of the game for Android and iOS was released in Japan on June 26, 2014 and worldwide on October 9, 2014, as Dragon Quest II: Luminaries of the Legendary Line. The game was praised for improving on almost all aspects of the original, including having better graphics, having a larger world to explore, and more characters to participate in a more dynamic combat system. It was also known as one of the most difficult Dragon Quest games, especially late game, and retained that reputation despite adjustments made when it was ported to other platforms.

Masters of the Universe: The Arcade Game

Masters of the Universe: The Arcade Game is a platform game developed by Adventure Soft for the Amstrad CPC, BBC Micro, Commodore 64, and ZX Spectrum and published by U.S. Gold in 1987. The game is part of the Masters of the Universe media franchise. The Commodore 64 version is titled He-Man and the Masters of the Universe: The Ilearth Stone.

Test Drive

None

Mega Apocalypse

It is the sequel to Crazy Comets. The game involves repetitively shooting planets and moons as they grow in size and threaten to collide with the player's space ship. The game is noted for its Rob Hubbard music, fast paced action and 2 player co-op game play.

Roadwars

None

Ranarama

None

Leisure Suit Larry 1 - In the Land of the Lounge Lizards

Larry Laffer is a short, tacky, balding, forty-year-old man who has been living with his mother until recently. He used to be in the software business, but decided to leave everything behind as he moved to the city of Lost Wages in pursuit of sexual fulfillment. Clad in a white polyester leisure suit, Larry finds himself outside of Lefty's Bar, determined to finally lose his virginity - or commit suicide if he is unable to achieve that goal before dawn. Leisure Suit Larry in the Land of the Lounge Lizards is the first game in Al Lowe's Leisure Suit Larry series, largely inspired by the text adventure Softporn Adventure, though with a greatly enhanced script containing more humorous descriptions and dialogue. A text parser is used to input commands for interaction with a graphical environment. Progress is achieved by collecting various items and figuring out which of those may be essential for conquering the hearts of the several female characters appearing in the game. - Includes Leisure Suit Larry 1 - In the Land of the Lounge Lizards and its VGA Version (The VGA Version of the game is available through steam. Right click on the game in the steam library -> properties -> betas and choose the VGA version.) - Play as one of gaming’s longest lasting legends: Leisure Suit Larry! - Al Lowe’s famously risque humor and bodacious babes that are waiting to “work out” with you! - Use text commands for interactions with the environment!

Deathlord

None

Legend of the Sword

The chronicles of Anar have long told the legend of a mystical sword, and its accompanying shield whose magical aura protected the inhabitants of Anar for many centuries. The sword and shield were supposedly guarded by the ancient Corsarians, but their existence, and possible whereabouts are now purely part of folklore. The evil wizard Suzar has assembled a fighting force of mutated humanoids and plunged the kingdom into a state of fear. An entire army of brave warriors has already perished at the hands of the wicked wizard, and only with the combined power of the legendary sword and shield is it possible to defeat the dark forces that are suffocating the land. Having been summoned before King Darius and the High Council of Anar, you and five other loyal men volunteer to find the enchanted sword and shield, and destroy Suzar before he is able to amass an army large enough to enslave Anar, and the rest of the world... ...and so you come to team up with motley band of hardened adventurers on your quest to seek out the sword and shield, as the chronicles have foretold.

Bolo (1987)

None

Zoids: Chuuou Tairiku no Tatakai

Based on the popular Tomy/Hasbro toy license, Zoids: Chuuou Tairiku no Tatakai is an RPG/Shooter hybrid developed for the Famicom by the notorious Micronics.

Slalom

Slalom

0%

None

MAPPY-LAND

None

Robowarrior

None

Ring King

None

Zany Golf

None

Thexder

Thexder

0%

None

Virus

Virus

0%

None

NetHack

NetHack

0%

None

J.J. & JEFF

None

Batty

Batty

0%

None

Battleships

None

B-24

B-24

0%

A simulation of WW2 air-warfare in which the player flies a B-24 as part of the 460th Bomber Group missions to Ploesti in Romania. The game operates on several levels, and the player will be required to act as a pilot, copilot, navigator, engineer and bombardier at different stages of each mission. The performance of your B-24 influences the effectiveness of your Group, Wing and ultimately the Air Force itself. B-24 is a simulator with a difference - you control your bomber (and the Group) from a top-down perspective rather than from a 1st person perspective.


🗓️ Roky

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